I’m asking because I just bought Cronos: The New Dawn on Steam because it has a native Linux port. To be fair, I would have bought it at some point anyway but I got excited when I saw it had a Linux port. The game is missing features that the Windows version has, It runs horribly at any setting other than very low. I think they only bothered testing for the SteamDeck. But if that’s the case, why does it support FSR 4.0? To be fair, the Windows version doesn’t run amazing either if you enable ray tracing but it still performs way better than the Linux port. Why do devs keep doing this? I’ve bought many Linux games that have problems that the Windows versions don’t have. Why even make a port if you’re not going to bother testing or optimizing it?

  • _‌_反いじめ戦隊@ani.social
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    12 hours ago

    The question is backwards: why are you not natively developing games for linux distros to see all the pitfalls developers deal with on a shoestring budget?
    Easy to ask a question you do not traverse, harder to pave an easier road for everyone else.