I’m asking because I just bought Cronos: The New Dawn on Steam because it has a native Linux port. To be fair, I would have bought it at some point anyway but I got excited when I saw it had a Linux port. The game is missing features that the Windows version has, It runs horribly at any setting other than very low. I think they only bothered testing for the SteamDeck. But if that’s the case, why does it support FSR 4.0? To be fair, the Windows version doesn’t run amazing either if you enable ray tracing but it still performs way better than the Linux port. Why do devs keep doing this? I’ve bought many Linux games that have problems that the Windows versions don’t have. Why even make a port if you’re not going to bother testing or optimizing it?

    • Lemminary@lemmy.world
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      2 hours ago

      No, I wouldn’t know that because it’s not implemented and I don’t have a distro installed that uses it anymore.

      • imecth@fedia.io
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        1 hour ago

        We’re not talking about the same thing. GNOME did get rid of titlebars, most core applications use sidebars and the rest use headerbars - which are better integrated titlebars. I suggest reading the article.