In an IGN interview, Valve’s Pierre-Loup Griffais said that “[they] want [SteamOS] to be at the point where at some point you can install it on any PC”. Below is a transcript of the interview. I tried to clean it up to my best ability.
Just like Steam Deck paved the way for Steam OS on a variety of third-party handhelds, we expect that Steam Machine will pave the way for Steam OS on a bunch of different machines in either similar form factors, different perf envelopes, different segments of the market, and get to a good outcome there. We definitely want to encourage people to try it out on their own hardware. We’ll be working on expanding hardware support for the drivers and the base operating system. Just last week, we fixed something that was preventing us from booting on the very latest AMD CPU platforms. Last month, we added support for the Intel Lunar Lake platforms. We’re constantly adding support and improving performance. We want it to be at the point where at some point you can install it on any PC, but there’s still a ton of work to do there.
If the embedded video doesn’t take you to the correct part of the video, the correct timestamp is 5:37.
EDIT: Here’s the written article of the video:
https://www.ign.com/articles/valves-next-gen-steam-machine-and-steam-controller-the-big-interview


With immutables you can do pretty much everything you do on a normal distro. I code, flash microcontrollers, design and print 3d parts, write documents, draw, manage my servers, consume media… What exactly do you think you can’t do? You can install pretty much anything, actually with distrobox you can install more stuff than you would without it: you can install packages for one distribution that may not be available on some others. Flatpak works, and you also have AppImages of course.
The biggest limit with Bazzite & C is that you’re limited to KDE or Gnome mostly, but if you really wanted you could layer something else on top of the base image.