• CerebralHawks@lemmy.dbzer0.com
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    2 days ago

    A lot of misinformation around this.

    1. AirDrop is a proprietary Apple ecosystem thing, everyone knows that. It’s basically just Bluetooth for discovery and a proprietary Apple WiFi protocol for transfer.

    2. In the EU, Apple was forced to switch from that proprietary WiFi tech to another WiFi tech that Apple is also involved in. Someone else named it, it’s called WiFi Aware.

    3. Google made Pixel 10 (and only that model) compatible in such a way that it can AirDrop to and receive AirDrops from an iPhone.

    4. Nothing has to be done on the Pixel to receive the AirDrop.

    5. To receive AirDrop from a Pixel 10, the iPhone must be set to allow AirDrops from anyone for 10 minutes. It does not work if they’re in your Contacts — that method requires iCloud authentication (same with iMessage and FaceTime). So even if they’re in your contacts, iPhone users have to allow AirDrop from everyone for 10 minutes to receive.

    6. WiFi Aware is supported all the way back in Android 8. But it requires an iPhone running iOS 26 or later. That’s either the iPhone 11, or the iPhone 12, or newer. I wanna say 11 because SE 2 got 26 and that’s got the same chip as the 11, but I’m really not sure on that point.

    7. Anyone who’s anyone in tech doesn’t give two shits about AirDrop. AirDrop just makes it easy. I’m an Apple guy. I use Universal Clipboard more than AirDrop. I have an iPhone (16 Pro Max) and an Android phone (Galaxy S10, from 2019). I never use AirDrop to send files between them. Obviously because I can’t. But I mean, it’s no problem to have one host, the other log into the first, and send/receive files. It’s easier if the iPhone hosts because the Android file picker is basically more open (I use Solid something or other, I forget the exact name, used it for over a decade though). That said, since the last iOS or the one before, the iOS Files app isn’t bad. They’re both capable enough. Anyway, it’s trivial for me to copy stuff over. Both ways. And from the Galaxy S10 to the Mac or vice versa. This has never been a problem for most techs. It’s just about making it easier for older folks… who would be better served by Apple products (because they’re basically easier).

    • sakphul@discuss.tchncs.de
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      1 day ago

      Just wanted to say thank you for the information that this is based on Wifi Aware and the proprietary AirDrop protocol from Apple. Helps understanding why there are some limitations.

      • CerebralHawks@lemmy.dbzer0.com
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        4 hours ago

        To clarify, in iOS 18 and prior, it’s going to be the proprietary WiFi protocol in AirDrop. In iOS 26 onward, it’s WiFi Aware, which is an open protocol (that Apple contributes to).

        For me, this mirrors the USB issue. So everyone thinks that Apple went with Lightning because they wanted to sell cables. No, Apple is on the USB committee or council or whatever TF it is. And they were always going to replace 30-pin with USB, but they were about to release the spec on USB 3 and Apple was all in… until they saw the plug. They said “hell no” and went to Intel to develop Lightning. Unfortunately Lightning still used USB 2 speeds, but it fit what they wanted.

        What Apple said “hell no” to is actually USB-B. The one that looks like a B if you look at it dead on. It was Micro USB A, but with an extra plug to the side. The Galaxy S5 used this, and so did the Note 4… and not too many other phones. The gimmick was you could continue using Micro USB A, what most Android phones used, but you’d be limited in speed and charge power. The new USB would give you more of both. Also, USB B did not go away. I have an external hard drive enclosure and a USB hub that require it. They’re also fairly recent, too. But it’s USB-C on the other end. And they get USB 3 speeds. But I never unplug/replug them so I don’t care. A lot of portable hard drives and SSDs use it on the drive side (it’s still USB-C going to your phone or computer).

        Apple, like other companies, is involved with a lot of tech. They don’t use all of it, but they are involved with it. So when people say Apple turned their back on an open standard to make something proprietary… usually there’s a reason. Oh, and yeah, they definitely wanted to sell those proprietary cables… but that’s not to say they didn’t have a good reason for not making a USB-B iPhone. And the thing is… that connector only lasted for one generation on Samsung. Most OEMs straight up skipped it. Many stuck with USB Micro A until USB C. Apple doesn’t do things for just one generation if they can help it. (I mean, there was the smaller notch that only existed on the iPhone 13, but I think they used it on the 16e as well.)

      • CerebralHawks@lemmy.dbzer0.com
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        1 day ago

        It is, and it should be easier. And to be fair to Android, back in the day you could just swap memory cards and copy files over to internal, swap back, put the file back on your memory card. Stuff like that. To be more fair to Android, they can mount to computers as external drives. iPhones never could.

        Still, the media players on iOS — those that don’t use music.app as player — typically have a web server built in. The player itself will only recognise what it can play, but you could transfer anything using it. Then, with the updated Files app, you can pull it out of that app’s folder and put it into another one. Before, I used an app called Documents which had its own storage, plus it could read/write to any cloud storage you connected it to, and it could open/read just about any file, too. Now that app is kinda trash with ads and subscriptions and whatnot, but we got the base functionality in stock.

        Everyone talks about the “walled” garden of iOS, and I get it, but for me, those “walls” have always been knee-high at most. I step right over them. And I’m not that smart. Lots of people can do it.

      • Blisterexe@lemmy.zip
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        2 days ago

        I don’t want google play services on my phone at all, sandboxed gps still sucks ass for privacy

      • Zak@lemmy.world
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        2 days ago

        Can you? The blog post says it only works with Pixel 10 devices, which GrapheneOS doesn’t support yet. There’s no explanation for why it might need a specific model of phone.

  • mudkip@lemdro.idOP
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    2 days ago

    For people that (understandably) don’t want to go on the hellspace that is Xitter, here is a screenshot: