• anguo@piefed.ca
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      4時間前

      I mainly had trouble on the steam deck, in the early days. Most people recommended unpacking on a windows PC and transferring the files back then. It might be easier now, but it is more trouble than a game dump.

    • apprehensively_human@lemmy.ca
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      8時間前

      What’s your process for running the unpacker executable? Maybe it depends on the game, but I set up a wineprefix through Lutris and always seem to run into issues getting it to complete properly without any unpacking errors.

      • potatoguy@lemmy.eco.br
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        6時間前

        For the setup:

        Final Edit: The wine prefix is the same for the games and the installer, just a windows subsystem that has all the dependencies.

        First I install the wine-cachyos package, create a WINEPREFIX variable for the folder i want to put the prefix in, then i run winecfg to start the prefix, then I install the dotnet packages and vcredist packages through (before, when the repos existed) these links for the vcredist and dotnet (maybe archive.org or somewhere else still have the executables), or using winecfg too, but these are nicer to use as they install everything in one go.

        Then I install the dxvk and vkd3d (you can install through lutris, so this is kinda useless hahaha).

        Then I run the fitgirl repack through lutris and click to install the vcredist or .net when asked.

        Then I just run the game with a runner or wine-cachyos.

        I’ll update this with valid links when I find them.

        Edit: last time I used this and this, installing just the .net runtimes, not directx, java, silverlight, etc.

      • Malgas@beehaw.org
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        6時間前

        The last time I used one, I had to edit some paths in a .md5 file to get the hash verification to work.