A Valve artist has defended AI disclosures on storefronts like Steam, saying they only scare those with “low effort” products.

  • vaultdweller013@sh.itjust.works
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    4 hours ago

    Sure but the problem is that distinguishing between a shitty asset flip and a proper game that is just using generic assets is moreso a matter of effort. There is basically no way to distinguish the two short of actually playing it, which is different from tracking say AI which is pretty objective in it’s separation. The only tag that could work is a “strong usage of generic asset” but that doesn’t really distinguish between say a shitty asset flip and a game that is a generic asset flip in everything but it’s writing.