You must own Lossless Scaling for this to work.
My experience with using it generally good. It has way less added latency than game’s built in frame gen through FSR/etc. which makes it the only viable frame gen option for most games on deck.
If you can get a fairly consistent 30fps in a game, you can use this to go up to 60fps and have it work pretty well. If you’re running below 30 fps or if the game’s fps is very unstable, this may add too much input latency or not feel smooth.
I’ve been running it with Genshin Impact for a month now. 90fps at very pretty graphical settings, and still barely warm to the touch. Given how I have to play with 200ms+ latency anyway it’s just free real-estate!
Yet to get it working with Control with HDR though.
Just tried it out and am getting 80fps in cp2077 using the 2X option. Now if I could figure out a fix for the audio cracking.
Edit: I think I just figured out the audio crackling. I remember having to do it with Bethesda games.
PULSE_LATENCY_MSEC=90.Is there some secret to running it? Almost every time the game just refuses to start if I add the launch option
Make sure you follow the install instructions. You have to download the Decky-lsfg-vk.zip file and install it using decky developer options. Also have to have Lossless Scaling from steam installed. I could not get Lossless Scaling to run at all no matter what version of proton I tried. So i disabled proton compatibility altogether for Lossless Scaling. I think it just needs to be there.
I had other steam Launch Options and I couldnt get get it to work until I put the
~/lsfgright before %command%.I also uninstalled Decky LSFG-VK with the very bottom button and reinstalled and both
Lossless Scaling Installedandlsfg-vk installedturned green with a checkmark.I also disabled every toggle and set the plugin to 2X.
Then it worked. So far the only toggle I have enabled is Performance Mode and Flow Scale is at 80%.
Hope that helps.
Very nice, picked this up a while ago on Windows and it’s been very useful




