

I played it around when it hit 1.0, and didn’t have any performance issues.


I played it around when it hit 1.0, and didn’t have any performance issues.


The author/owner for the article/site is from the UK, so it shouldn’t be a translation issue.


What do you mean?


With Exp 33, you will definitely want to play with the settings. You can get it looking decent, but the default settings were not ideal back when I played it.


Spiderman ran pretty great, except for some cutscenes and inside the FEAST building. Ultimately I just tolerated those spots, since nothing I changed seemed to help.


I just finished playing Spiderman Remastered and Oblivion Remastered.
Been playing Cloudheim with a friend, and it’s alright. Feels heavily inspired by Genshin, at least at a surface layer. Has a huge amount of stuff to do though.
Also getting started on Kingdom Come Deliverance 1. I’ve always heard how good it is, and a coworker has been pushing me to play it.
I’ve also been messing around with Monster Hunter Wilds on the deck. I had to buy a new graphics card for my desktop PC awhile back, because it got destroyed by lightning. MH Wilds was included for free with the card, so I’ve had it all this time but haven’t even tried to play it due to the performance issues. But the recent performance updates have made it possible to play on Deck. Performance varies wildly, most of the smaller areas run good enough, but the flat plains area has a pretty consistently low fps. It’s definitely not ideal, but it is possible to play it on Deck now without the “little engine that could” mod.


Much slower transfer speed, requires software installed on both devices, and is lacking many other features that CopyParty provides.


Also this is my 500th post I’ve made on Lemmy, with most of them being in this community. Not really important or anything, but I’ve really enjoyed my time here talking with all of you.


Ext4 will be the easiest probably. The deck supports BTRFS, but requires manual remounting after every steamOS update for some reason.
If you do want to use BTRFS, I’d look into Popsulfr’s deck BTRFS project. I know it can auto configure microSD cards for BTRFS (and fix the previously mentioned mounting issue), as well as set up some of the other BTRFS benefits like automatic compression and deduplication. Deduplication especially can save you a lot of space.
BTRFS compression can also speed up load times when loading games from slower storage like a microSD, which is a nice benefit to go alongside the increased storage space.


I think you mean laptop keypads
(Actually the 103+ keys thing is specifically USB standard stuff, so if it doesn’t connect via USB I don’t know if it counts)


I read this on hacker news awhile back, and enjoyed it quite a bit. The unrelated trivia part about USB keyboards needing at least 103 keys or they’re just a keypad especially stuck with me, and has been cited in discussions of a certain meme:



Ssh and ftp are great once they’re setup, but they’re not as simple as this, especially for non technical users.
This is also much faster than ssh/ftp for downloads and uploads. It breaks files up into multiple concurrent streams, in benchmarks it can hit download speeds of 8GB/s and upload speeds of 1GB/s (network allowing). It also does deduplication during the transfers, making real world transfer times faster than just the actual transfer speed.


By default the deck functions as keyboard and mouse while in desktop mode.
I believe if you hold the menu button (3 line button) for a couple seconds it’s supposed to swap between desktop controls and being a controller.
If that doesn’t work, you could possibly try launching Lutris through steam big picture (in desktop mode) or game mode, which will let you access different steam controller configs.


There’s been a reoccurring bug (originally happened in 2022 but apparently has come back a few times) where the Deck’s on-screen keyboard can leave behind a UI layer that will intercept clicks. Closing Steam will usually fix it, and I think holding the steam button down (to override steam input) may let you do clicks while it’s acting up.
There’s a variation where the mouse won’t work normally, but while the keyboard is open you can interact with the screen with touch instead.
Final things I know of to check for is to make sure you don’t have a stuck button or something. Apparently people have had weird input issues like this that ended up being a stuck back button or something similar.


Which fork? This one?


Another win for Bazzite


They recently had a bit of an ownership change, and I’m guessing some of the direction changes may be because of that.


We can hope. Doesn’t seem like anyone has switch 2 joycons working on linux yet, but hopefully once someone figures it out Valve will add it.


You can add support for it manually by installing the xone driver (Tutorial here), but it involves unlocking the file system and will have to be repeated after any steamOS updates. Not really ideal, would be very nice if Valve could include it.
The OEM license price is also based on the performance of the PC (specifically the CPU iirc). Low powered devices might get a OEM home license for only $30, but a OEM home license for a gaming PC is going to be more like $80-90. Pro licenses will be more of course.