

This game had pretty mixed performance at launch, with most cutscenes running at 2-4 fps. Non-combat sections could get up to 60fps, but other areas would dip below 30fps.
I didn’t hear much about this game after launch, so I wasnt expecting it to get much support and polish. Glad that it seems to be getting better






Yeah, I have my microSD set to btrfs format, but it breaks auto mount every SteamOS update. I know there are ways to set it to automatically fix this, but I’ve been using a lazier option of just having a shell script to fix the fstab (file that tells the computer what to mount and where) that I run once after every steamOS update.
It’s not a perfect solution, but it makes fixing it easy enough that I haven’t looked into a permanent fix.
A similar setup would probably work for your external drive, basically after I had the microSD setup how I wanted it, I just copied it’s fstab configuration line. The shell script just adds that line to the bottom of the fstab file when I run it, and then after a quick reboot all my games are back and everything works again.