

That review wouldn’t include the performance improvements from this brand new patch.
I played the game months ago, and found it very enjoyable. I did install an alternative ue-engine.ini file that reduced some of the particles and massively improved performance though. Without the engine tweaks it was perfectly playable but ugly.



It’s a turn based RPG, but with a more mature focus. Kinda like the old Final Fantasy games (X, pre-remake 7, etc).
It also has a full Souls-like inspired dodge or parry mechanic, where a skilled player can avoid 100% of enemies attacks. Dodging is easier with a larger input window, parrying is harder but can trigger more skill effects and fully parrying an enemy’s combo lets you do a counter attack.
Finally the game has equitable items that give you passive skills, and using them enough lets the character learn the skill permanently. The end result is incredible build customization of the different characters. The builds get increasingly wild as things go on, with various end game builds that can 1 shot anything, become immortal, etc. Overall it’s a very fun and rewarding system to play with.