• ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    13 hours ago

    I’d consider the random events to be a pretty small part of 1 and 2, and a deterrent to frequent travel, alongside the built in time limits.

        • Encrypt-Keeper@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          9 hours ago

          That’s why lol. The random events were tied to your cpu speed, and with faster more modern processors you wouldn’t see nearly as many random events.

          • ampersandrew@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            9 hours ago

            Eh, I doubt it, because it didn’t seem like I was seeing too few. They came at an appropriate clip, and the second game even gives you a car to see fewer of them after the halfway point.

            • Encrypt-Keeper@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              edit-2
              1 hour ago

              Your doubt isn’t a factor, it’s just how the game works. Unless both 10 years ago and 1 year ago you replayed them on a computer from the late 90’s, you didn’t get as many random events as were intended. The very fact that you think random events were such a small part of those games also confirms you weren’t getting as many as you were supposed to lol.

              • ampersandrew@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                47 minutes ago

                Show me a video of a normal encounter rate from the 90s, and I’ll tell you how my experience compared.