We’re on the road to the release of Wine 11 early next year with the first Release Candidate now available for the Windows compatibility layer. This is what Valve’s Proton is originally based on, and so eventually next year we’ll see Proton 11 too.

Now that this release is out, they will move onto a feature-freeze to focus on fixing up bugs.

The highlights of this Wine 11 RC 1 release include:

  • Mono engine updated to version 10.4.0.
  • Locale data updated to Unicode CLDR 48.
  • TWAINDSM module for scanner support on 64-bit.
  • Various bug fixes.

A few game fixes were noted for the likes of Oblivion, Mass Effect Legendary Edition, King’s Quest: Mask of Eternity and various others.

  • njordomir@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 day ago

    I love that version number matchup. The way things are going, Wine 11 is looking like a better option than Win 11.

  • cron@feddit.org
    link
    fedilink
    English
    arrow-up
    50
    ·
    2 days ago

    It’s amazing how the Wine developers still care for compatibility with older games. Oblivion is just a few months away from its 20th birthday.

    • Jyek@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      24
      ·
      edit-2
      1 day ago

      Kings quest: Mask of Eternity is from 98. I don’t even think that many people still play that very often. Compatibility is Wine’s thing.

        • naticus@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          1 day ago

          Yeah partially from it not being very successful by not being a great game, but also point and click was on its way out as a popular genre. It’s still one of my favorite genres and it makes me sad, but it wasn’t very flashy in comparison to genres like fps. I still play a lot of the old Sierra and LucasArts games when I’m feeling nostalgic, so knowing Wine has me covered will always be greatly appreciated.