“Falsehood flies, and truth comes limping after it, so that when men come to be undeceived, it is too late; the jest is over, and the tale hath had its effect: […] like a physician, who hath found out an infallible medicine, after the patient is dead.” —Jonathan Swift

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Cake day: July 25th, 2024

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  • Sorry, I didn’t mean to spread misinformation. Nothing in the OP is dangerous (that I know of). I thought we were doing a shitpost-y rehash of the cow-based versus plant-based leather argument you see online sometimes.

    Specifically, plant-based leather normally is plastic, but then over 90% of cow-based leather is chromium-tanned so it doesn’t naturally decompose (cross-links the collagen fibers). In a recent study, 82% of cow-based leather products sampled from southeastern China contained more than the EU regulatory limit for CrVI.

    The argument being that, between that poor disposibility of the overwhelming majority of cow leather and the relatively enormous amount of resources that go into making it (raising the cow, slaughterhouse, tannery (esp. toxic runoff for the latter)), citing the environment as a justification to dunk on vegans for using plastic-based leather reflects a narrow understanding of cow leather’s impact on the environment.









  • Are you butthurt that I called it a monopoly because it is one? Its status as a “benevolent monopoly” doesn’t make it not a monopoly; its competitors’ incompetence doesn’t make it not a monopoly; competition existing doesn’t make it not a monopoly; that it’s not an illegal monopoly doesn’t make it not a monopoly.

    Its incredibly stable and enormous market share, which is deeply entrenched because you don’t own the games you buy there and can’t bring them elsewhere, makes it a monopoly. The unhealthy amount of power Valve wields over the PC gaming market is exemplified when people panic over what’ll happen when Gabe Newell dies and fear that Valve might e.g. go public. Not because that’s extremely likely, but because that would be catastrophic to the PC gaming scene.

    The point of pointing out that Valve is a monopoly is that they have functionally no real competition to worry about; they have all the leeway in the world to improve their client, so I’m not going to clap like a seal when the container for the software gets 64-bit support in the year of our lord 2026.









  • Happiness is fundamentally transitory and unsuitable for a goal

    Oh, yeah, sorry, I didn’t mean to imply “don’t treat happiness as an expectation; treat it as a goal!”, because like you said, it’s fundamentally incompatible with what a goal is. I like to consider the SMART criteria, and even though it fails all of them (except ‘T’ if you insist you have a deadline to be happy), it fails ‘A’ the hardest, because a goal as such is literally defined by how it’s oriented toward taking an action. Even if you think your goal is “I will be happy by doing X today”, then – as long as you think you can do X and have a plan – what you actually have is the goal “I will do X today” with the faulty, tacked-on expectation of “and that will make me feel happy”.




  • TheTechnician27@lemmy.worldtoComic Strips@lemmy.world"A good word"
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    3 days ago

    Too vague.

    • How much time between waves?
    • Can I leave one first-grader “alive” to indefinitely recover at the end of a wave? Or can defeated members of a wave re-enter the fight if they have long enough to recover?
    • Do I get regular meal and sleep breaks assuming it goes on long enough?
    • How aggressive are they?
    • Is the attack coordinated? Like did they have time to prepare?
    • What does the arena look like?
    • What constitutes being finished beating one of them up?
    • Do I have to worry about taking it too far?