Today’s game is Undertale. Last time i played i mentioned not really being motivated to play this due to seeing it when i was younger. Now that i’ve been going through it though i’m picking up on a lot of humor i missed when i was younger. Like a joke in the bar about wearing a collar, or a reference to leaving a line (he left a literal Line with his number on a rod), before saying he wanted to make out with a fish. Anyways, so i admit there’s still more this game has to offer me.

Speaking of the game’s offering, there’s the combat. I keep feeling as if i keep getting stuck quite a bit. It’s honestly a good marker to take a break, but i can’t help but feel it’s dragging the game out a little because ever 2 hours i’ll hit a room that’s roadblocking me from getting out.

For example, the Papyrus “fight”. besides it taking me a while to actually figure out to spare him, i also was struggling too keep up with the second half where it gets serious. It was a genuine struggle, and reminded me way too much of flappy bird for it’s own good. After a few attempts though i managed to make it.

The health is a challenge too sometimes. I need to be stocking up more, because with how little healing objects i have i’m being reminded of my Fallout New Vegas run, fun times were had all because i couldn’t manage my stimpaks for shit.

The latest roadblock i’ve hit is right after having a meal with Sans. I snuck past Undyne and i’m stuck on a group of enemies that always seem to be able to kick my ass. It’s a challenge. I’m going to attempt to try and get past them tomorrow though if i get the chance.

  • Tempus Fugit@lemmy.world
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    1 day ago

    I just played this game for the first time a week ago. I liked it so much I immediately ran through it again as a pacifist. I’m a sucker for a well fleshed out story and world. The quirky humor also landed more often than not and the emotions hit pretty hard. I look forward to playing Deltarune sometime soon.