alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agoBrandon Sanderson Is Close to Adapting Mistborn Into a Video Gamewww.vice.comexternal-linkmessage-square78fedilinkarrow-up1163
arrow-up1163external-linkBrandon Sanderson Is Close to Adapting Mistborn Into a Video Gamewww.vice.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 4 days agomessage-square78fedilink
minus-squarecrunchy@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up21·4 days agoNow that you mention it, a Mistborn’s Pushing and Pulling could move around a lot like Spider-Man. Pewter and tin for Spider-strength and Spider-Sense. Soothing and Rioting can work as dialog options or like Repels in the overworld. With a proper stat tree I think it could work.
minus-squareSomeonelol@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·3 days agoEven better if they throw in savant mechanics. Make the user dependent on the metal for boosted effects but debugged if not getting enough of it.
Now that you mention it, a Mistborn’s Pushing and Pulling could move around a lot like Spider-Man. Pewter and tin for Spider-strength and Spider-Sense. Soothing and Rioting can work as dialog options or like Repels in the overworld.
With a proper stat tree I think it could work.
Even better if they throw in savant mechanics. Make the user dependent on the metal for boosted effects but debugged if not getting enough of it.