The Epic Games Store has seen a strong increase in user numbers over the past six years, reaching an impressive total of 295 million users. However, third-party revenue has not grown at the same pace.
I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam.
The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
It’s the best game I’ve played in years, but I’d rather but physical or in any other manner than giving money to epic. Still waiting for any other chance.
I wouldn’t give them a dime even if it meant playing my favorite series’ sequel. I don’t like the people behind it, I don’t like how they think, I don’t like what they envision for the industry, and I don’t want to contribute in any measure to any of that ever happening.
Alan Wake 2 is the only title I ever bought on Epic too. Do not regret it, despite my dislike of Epic and EGS. My desire to support Remedy was magnitudes larger than any desire to protest Tim Sweeny.
I caved and bought Alan Wake 2 and Kingdom Hearts Melody of Memories because I lost hope of them ever coming to Steam. The few exclusives they have explains the minimal growth pretty succinctly. I hope nobody involved is surprised
It’s the best game I’ve played in years, but I’d rather but physical or in any other manner than giving money to epic. Still waiting for any other chance.
I wouldn’t give them a dime even if it meant playing my favorite series’ sequel. I don’t like the people behind it, I don’t like how they think, I don’t like what they envision for the industry, and I don’t want to contribute in any measure to any of that ever happening.
And that’s why I would never purchase any games there lol
Alan Wake 2 is the only title I ever bought on Epic too. Do not regret it, despite my dislike of Epic and EGS. My desire to support Remedy was magnitudes larger than any desire to protest Tim Sweeny.
I’d sooner post them some cash and pirate it, honestly.
Full-circle back to the days of buying computer games through the mail.