I’ve said this in the past but I think it’s worth restating. I’m amazed that EGS is willing to even front the cost of these free games. Like I would expect some form of arbitrary restriction like requiring periodic actual money purchase to be eligible. They have posted income reports that state the free program just isn’t working. Sure it’s increasing numbers, but that isn’t very helpful when your revenue is still decreasing ontop of the cost of the program. I mean it does help that its a flat cost and not a cost per install for them, but still.
for perspective: my last purchase was void train in super early stages of the game (2021 I think?) and prior to that was satisfactory somewhere around 2018 or 19. Meanwhile I have collected a lot of decent games from the program. And I’m one of the better cases. I have /tons/ of friends who have zero intention of ever actually buying anything on the shop, they only use it as a log in, claim the weekly freebie, log out or play the freebie game. Heck, there are programs that are dedicated exclusivley to log in as you, and claim the weekly freebies so you never even have to log onto the storefront. It isn’t a sustainable model.
I feel like they would be better off forcing an annual payment history check on the platform, something stupid small like “if total paid is > 5$” or something cheap, or even like how steam does it where once you purchase something once everything unlocks. From a financial/business mindset, I don’t get their intent on the current program. It only encourages people to grab games and never actually spend money on the sinkhole.
I said this when they first started the free game thing: Instead of giving games away they should subsidize their prices in certain regions to get loads of customers in poorer countries. If they built a massive community around the world the rest of us would be incentivize to participate to play with our friends around the world and we would happily spend money on the platform that made our friends happy.
I’ve said this in the past but I think it’s worth restating. I’m amazed that EGS is willing to even front the cost of these free games. Like I would expect some form of arbitrary restriction like requiring periodic actual money purchase to be eligible. They have posted income reports that state the free program just isn’t working. Sure it’s increasing numbers, but that isn’t very helpful when your revenue is still decreasing ontop of the cost of the program. I mean it does help that its a flat cost and not a cost per install for them, but still.
for perspective: my last purchase was void train in super early stages of the game (2021 I think?) and prior to that was satisfactory somewhere around 2018 or 19. Meanwhile I have collected a lot of decent games from the program. And I’m one of the better cases. I have /tons/ of friends who have zero intention of ever actually buying anything on the shop, they only use it as a log in, claim the weekly freebie, log out or play the freebie game. Heck, there are programs that are dedicated exclusivley to log in as you, and claim the weekly freebies so you never even have to log onto the storefront. It isn’t a sustainable model.
I feel like they would be better off forcing an annual payment history check on the platform, something stupid small like “if total paid is > 5$” or something cheap, or even like how steam does it where once you purchase something once everything unlocks. From a financial/business mindset, I don’t get their intent on the current program. It only encourages people to grab games and never actually spend money on the sinkhole.
I said this when they first started the free game thing: Instead of giving games away they should subsidize their prices in certain regions to get loads of customers in poorer countries. If they built a massive community around the world the rest of us would be incentivize to participate to play with our friends around the world and we would happily spend money on the platform that made our friends happy.