• BertramDitore@lemmy.zip
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    6 days ago

    Ugh this just gave me a flashback to Wyll falling down into the spidery depths of the goblin camp. When it was his turn the camera absolutely fritzed out because he was the lowest character on the map (which is three levels, each with huge verticality). I had companions up in the rafters, the ground floor, and the depths. I sent Gale down after Wyll to try to keep him alive and help him get back up, but then I had two bugged cameras. Had to target magic missiles on the enemy icons, that was the only way they could do anything from down there.

    The camera is pretty much my only criticism of the game. It’d also be great if third person view was enabled on PC without mods…

    • rafoix@lemmy.zip
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      6 days ago

      I’ve been playing Zelda TotK lately and the third person camera in that game is amazing. I wish BG3 had that kind of camera when playing with a controller.

      I don’t know of a good intuitive free cam for m+k play that would work well in a game with a lot of verticality. They all seem a bit over complicated to me.