Idk, I think 30% is perfectly fair considering what a massive market steam is and the huge amount of publicity you get from putting it on steam. I’ll agree that by certain definitions steam is a monopoly, but they aren’t committing any anti competition practices, and this is further proven by them taking the standard 30% if they wanted to they could only take 10%, and that would probably be seen as anti competition by quite a few countries, as many other companies couldn’t deal with trying to make their percentage lower. Steam is essentially being the standard here, and if any other service wanted to take a smaller cut they could, and developers would turn to it more often. For instance, itch.io. if steam were a true monopoly, you could be certain that itch.io wouldn’t exist anymore. Ill change my mind on this when steam loses a SINGLE monopoly lawsuit, and until then you guys need to do more research on actual monopolies.
There’s only a handful of companies and the smallest one (itch.io) takes between 0% and 10%. The companies that “couldn’t deal with it” are Microsoft (for Xbox, they actually take 12% on PC), Nintendo, Sony.
Look up what a soft monopoly is. In any case, they have market dominance and are abusing it. Steam is currently dealing with more than one anti trust lawsuit, including a 900$ million one in the UK.
It’s weird seeing people defend billionaires and their money sucking machine. You could defend Airbnb or Amazon with that same kind of energy and arguments. They haven’t lost a single monopoly lawsuit either.
30% is a disgusting cut for a few gb of data on a virtual store front. It’s having a negative impact on devs, and it only helps makes rich people richer. You don’t get a networth of 9 to 11 billion by being fair and having consumers at heart. Steam and Gaben aren’t your friends, they actively treat you and the industry as a bag of money to be exploited. They just have a really good marketing team.
Idk, I think 30% is perfectly fair considering what a massive market steam is and the huge amount of publicity you get from putting it on steam. I’ll agree that by certain definitions steam is a monopoly, but they aren’t committing any anti competition practices, and this is further proven by them taking the standard 30% if they wanted to they could only take 10%, and that would probably be seen as anti competition by quite a few countries, as many other companies couldn’t deal with trying to make their percentage lower. Steam is essentially being the standard here, and if any other service wanted to take a smaller cut they could, and developers would turn to it more often. For instance, itch.io. if steam were a true monopoly, you could be certain that itch.io wouldn’t exist anymore. Ill change my mind on this when steam loses a SINGLE monopoly lawsuit, and until then you guys need to do more research on actual monopolies.
There’s only a handful of companies and the smallest one (itch.io) takes between 0% and 10%. The companies that “couldn’t deal with it” are Microsoft (for Xbox, they actually take 12% on PC), Nintendo, Sony.
Look up what a soft monopoly is. In any case, they have market dominance and are abusing it. Steam is currently dealing with more than one anti trust lawsuit, including a 900$ million one in the UK.
It’s weird seeing people defend billionaires and their money sucking machine. You could defend Airbnb or Amazon with that same kind of energy and arguments. They haven’t lost a single monopoly lawsuit either.
30% is a disgusting cut for a few gb of data on a virtual store front. It’s having a negative impact on devs, and it only helps makes rich people richer. You don’t get a networth of 9 to 11 billion by being fair and having consumers at heart. Steam and Gaben aren’t your friends, they actively treat you and the industry as a bag of money to be exploited. They just have a really good marketing team.