That’s the source of my confusion. They’ve re-released FFVII on nearly everything, remastered it, etc; I guess I’m more confused by their decision to break save compatibility.
I have gobs of games that have saves in different game versions. Some games handle large updates as “mods” that can simply be toggled. Some auto-update the old save. It’s doable. For the company that’s rewritten this game a half dozen times I can’t imagine it was because they “couldn’t”. Maybe if they ran out of time?
The secret is that they actually never have rewritten it. Dig into the code and every single version, even the iOS/Android port, is just the 1998 PC version with hacks on top. The 1998 Windows EXE is even included in the iOS version.
Fingers crossed that this is a real rewrite to allow a modern mobile port.
I’m confused why they’re releasing what’s effectively a patch for the 2013 release as a standalone thing. Why not update what’s already out there?
The update breaks save compatibility.
That’s the source of my confusion. They’ve re-released FFVII on nearly everything, remastered it, etc; I guess I’m more confused by their decision to break save compatibility.
I have gobs of games that have saves in different game versions. Some games handle large updates as “mods” that can simply be toggled. Some auto-update the old save. It’s doable. For the company that’s rewritten this game a half dozen times I can’t imagine it was because they “couldn’t”. Maybe if they ran out of time?
The secret is that they actually never have rewritten it. Dig into the code and every single version, even the iOS/Android port, is just the 1998 PC version with hacks on top. The 1998 Windows EXE is even included in the iOS version.
Fingers crossed that this is a real rewrite to allow a modern mobile port.