• Fedizen@lemmy.world
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    3 hours ago

    This is why hiring the “why not both” girl as lead hardware designer is not always the best strategy

    • pjwestin@lemmy.world
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      2 hours ago

      I mean, at the time it was designed, “both,” pretty much was the right choice. Without the D-pad a lot of the titles they could reliably develop, like fighting or puzzle games, would have been incredibly difficult to get working well, but without the joystick, they couldn’t launch with titles like Mario 64. It’s easy to look at the PS1 Duelshock controller and assume they were idiots, but original PS1 controller only had a D-pad. The N64 beat the PS1 to the joystick by two years, and while it was much derpier than the Playstation’s solution, it was integrated from day one.

      • Fedizen@lemmy.world
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        2 hours ago

        Idk if both was the “right” choice, but given the virtual boy was a ~year prior… there is definitely wisdom in playing things a little more cautious, which is what I would say the N64 controller represents: a justified fear to commit to the analog stick and remove the D-pad.