Today’s game is Morrowind. I wanted to try mixing things up a little and had gotten this last december so i decided to dick around for a bit in it. I ended up being a little surprised by how much i enjoyed all the reading it needs. I mean, don’t get me wrong. It’s incredibly tedious and annoying sometimes, but it comes with satisfaction upon finding your way around with the journal and having to navigate in an almost realistic manner.

I ended up reusing my Daggerfall character Nazita for it, even though with the timeline it doesn’t really work timeline wise. I made her a Rogue, though i’m not a fan of daggers so i’ve been training the longsword skill so i can use those instead in combat.

Speaking of the combat, I can’t say i’m a fan. Maybe there’s something i’m missing but it’s definitely a lacking point of it. I just find myself jabbing at the enemies until either one of us drop dead.

Graphically though? I find it to be really pretty. I really like the water especially. I’m not sure what comes from OpenMW and what comes from base Morrowind, bur at a core level i think it’s pretty.

I ended up just walking all the way to Gnisis to join the Empire and got the quest where you have too get the land deed. I ended up just stopping there though after heading into the mine and then turning back. I thought i had to go there to handle the Land deed morally, but apparently not.

Overall i think if i have to pick an Elderscrolls game that’s got overwhelming depth to it while still controlling a little weirdly, i’d have to pick Daggerfall. I still think Morrowind has a lot going on for it that i love but i think i prefer how Daggerfall looks, plays, and sounds.


It’s really critical for me, to have it feel good.
Daggerfall also had this issue with missing but you could get your accuracy up a lot more easily and then you’d hit pretty much every time. The graphics of Daggerfall are of course much less advanced than Morrowind but the “thwack” sounds in DF feel chunkier and heavier, and the simple animations have an abruptness to them that really works for the game. It’s quite strange but combat just feels better to me in Daggerfall than Morrowind.
Of course Morrowind has the far better atmosphere, music, worldbuilding, exploration and all that. DF has the truly gargantuan dungeons though!