One way to get out of the video-game industry funk is to recognize that players aren’t spending $70 on most games

    • Squizzy@lemmy.world
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      1 month ago

      The games have never been easier to make and the market bigger, fuck their margins

      • rbesfe@lemmy.ca
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        1 month ago

        The margins haven’t changed that much, I’m making a point that $60 in 2005 is the equivalent of like $100 today

    • happytortoise@lemmy.zip
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      1 month ago

      My rule of thumb is $1 per hour of gameplay. So if I don’t expect to get at least 70 hours out of a game, I’m not paying $70 for it. I don’t consider it a bargain until I get down to significantly less than a dollar per hour.