What if I want to make an RPG game with a text dialog that you can scroll down? And according to my research, 50% of mobile games are made with Unity? Maybe some for the engine, some for pure coding? Maybe that’s their trick?
Is game engine dev real?
I don’t think game engines are drawn from a well in the ground, so yeah it’s real.
What if I want to make an RPG game with a text dialog that you can scroll down?
Then do it. Or don’t, I’m not a cop.
according to my research, 50% of mobile games are made with Unity? Maybe some for the engine, some for pure coding? Maybe that’s their trick?
Maybe. 90% of mobile games are shovelware slop though. Unity makes that easy. There’s no trick.
I think you have a point.
Sure you can build an engine if you want- the reason so much stuff is unity is because it handles the cross platform build/deploy for you and is already a well established engine/platform.
If you’re trying to make a game- use an engine. If you’re trying to make an engine, don’t get distracted with making a game. They’re very different things these days.
If you’re just doing this to learn and want to make a game from scratch, then do that- but the cross platform is a pain.
I agree with you on that.
I’m not sure I know what you’re asking. Many people use established engines and many of those engines are still under active development to add features, tune performance, etc. Some people also choose to write their own, either for learning/fun or for more specific usecases.
Write a game engine? I’d suggest you just use one. And how powerful are those features? Anyway, Among US(mobile game) was made with Unity game engine.
I feel like making your own engine is really only necessary for two reasons:
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You want to save money by not licensing someone else’s engine
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You wanna flex by doing something new or differently
Uhm, I didn’t say I was planning to write a game engine lol
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