• presoak@lazysoci.al
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      6 hours ago

      I skimmed that.

      So you’ve got a bunch of message transceivers (aka objects). And the magic is in the message soup.

      Yes?

      • ZombieChicken@sh.itjust.works
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        5 hours ago

        From my understanding, yes. Personally, I’ve seen so many different definitions of “OOP” (most of which were incoherent), I developed my own definition of what an ‘object’ is, and just go on with life.

    • entwine@programming.dev
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      1 day ago

      I still get sad when I think about Objective C and how it didn’t take off vs C++ just because it had ugly syntax (which becomes beautiful once you understand why it is the way it is)

      • bestboyfriendintheworld@sh.itjust.works
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        8 hours ago

        I’m still mad at Apple for making Swift instead of Objective-C 3.0. It was such a powerful and small language.

        C++ has a billion features and Swift is getting more every year.

        Objective-C was fast to compile, great in a debugger, and allowed lots of creativity and patching broken system components.

        Lots of great software was written with it. CocoaBindings are magical.

        • entwine@programming.dev
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          1 day ago

          Both C++ and Objective-C aimed to be “C with classes”. C++ does it by hijacking existing syntax (struct), Objective-C does it by adding new syntax, while leaving the original minimalism of C untouched.

          In fact, it’s a strict superset of C, which means it doesn’t change anything at all in C, it only appends. So every valid C program is a valid Objective C program (which is not true for C++).

          You know how some C programs are valid C++ programs though? Well, those same programs can use Objective C features too, meaning you’re able to use them in C++… Meaning you’re able to code in “Objective C++” (which is very common for interop purposes)