

lol why would you try to compete with something that no one’s buying
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lol why would you try to compete with something that no one’s buying


It’s more than good enough for CPU imo but the GPU is going to really struggle. I think though most people just want onboard processing for the foveated streaming support and plan to use it with an actual PC, where I’ve heard the headset is extremely comfortable and lightweight despite what is then an overspecced processor
For standalone it should be faster than a Quest 3, so I think it’s a stretch to call it outdated, it’s still not great though
I think it’s supposed to be that how AI turns high level instructions into code is compared to how compilers turn code into assembly. Implying that using AI is just a natural extension of the handing off work to the computers that we’ve already been doing.
I wonder if you gave different AI models some c++ or something and told them to write assembly based on it how well they would do compared to an actual compiler
Maybe zorin OS. I think that mint is still popular with new Linux users though.
Distrobox?


Well, I’d be surprised if they’re throwing away the digitized versions, they will want to use them in training all of their future models. If they go bankrupt maybe someone more willing to share will get the data


https://en.wikipedia.org/wiki/1953_Iranian_coup_d’%C3%A9tat
Kind of the reason Iran is so terrible now
(And tons of other countries have similar stories)


That isn’t the first impression that I got, although of course I’m just one data-point. The composition, lighting, and post-processing of the stills are really good which is not common for games that are actually lazily thrown together assets. Looking a bit closer though, I do see what you mean and I think the main problem is that the level of quality doesn’t seem that consistent. IDK what’s going on on that 13th still with the monitor. A lot of the scenery in the trailer looks worse that the scenery in the stills, and some of the UI stuff seems a bit meh. I get that as an indie dev it takes forever to do this sort of stuff, and definitely there’s very little that looks outright bad, the problem is mostly the inconsistency in quality. People only have so much time to play games, and it’s not that easy to judge how fun a game is from it’s trailers and description, so they look for any clues they can of less than complete effort, as any inattention to detail could indicate a lack of attention to the actual gameplay parts as well. Unfortunately for both gamers and developers, how fun or engaging your game is doesn’t necessarily correspond that well with how appealing it is to people who see the trailer.
IDK, this is all kind of unfounded speculation from someone who really doesn’t have much personal experience in the area, so take it with a grain of salt


I think the money accumulates over time, so you’ll eventually get a payment once you have $100 at the start of a month after fees. But there’s also the $100 up front cost to list a game, so even after the first payment you haven’t really made money
You’d probably have to get like $200 in sales from a game before you have actually started to make money (from taxes and steam’s 30% cut)
Idk this is just what I’ve heard on the internet, I haven’t experienced it myself


Yes, Google Translate has used neural networks for quite a while. Recently they’ve also switched it to using the same Gemini LLMs that they give you chat interfaces with, so it’s pretty equivalent to using ChatGPT for translations. It’s just another company’s version of the same thing, wrapped in a translation interface.


Eh, they’re trying their hardest not to be. They fired ~30 union members 8 months ago for what is pretty obviously union busting purposes, but it seems that backfired as it drew a lot of attention to the union. People Make Games has been making documentaries on YouTube following the events so far, they just released another today.


some things I though were funny:
community regex: “^Yuri|^WholesomeYuri”
filtered domains: “*.itch.io”, “bit.ly”, “forms.google.com”
keywords: “🥺?👉👈”, “enlightened centrist”, “italian plumber”, “Perchance”


Anyways here’s what it is at the moment


Curl is a foss utility that’s kinda everywhere
lol as a piano player I feel like my hands get quite a bit of exercise
And in general piano players are known for having quite large hands (although that’s by no means universal) it really makes some things quite a lot easier. I think it also trains you to stretch your handspan more than non-piano-players can with equivalently sized hands, although I’m sure that won’t help you open a beer ofc.
Yeah, we have had this little rubber pad kicking around in a drawer that we always used to open cans. More grip makes it a lot easier.
Someone linked a study on this a while ago. IIRC it’s a 20-30% strength loss on average, depending on the ability you’re testing?
lol I randomly searched for a page from collabora about how they reverse engineer GPU drivers (since I’ve seen that they’ve done that for other GPUs) and the very first page I went to was written by this person. Apparently this was a side project while she did fairly similar work on Mali GPUs at Collabora.
Anyways, here’s what she said about the process:
From https://alyssarosenzweig.ca/blog/asahi-gpu-part-1.html , there’s a lot more details about the subsequent parts of the process in the next articles but they’re harder to summarize