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Cake day: June 30th, 2023

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  • Buddahriffic@lemmy.worldto196@lemmy.blahaj.zonecheese
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    44 minutes ago

    “American cheese” is more like a product category than a description of any cheese produced in America.

    Just like “Canadian bacon” refers to a specific cut/style of bacon, despite most of the bacon I (a Canadian) have eaten is the kind most probably think about when they think “bacon”.

    I don’t think I’ve ever had French toast from France, or Italian sausage from Italy.

    And if someone didn’t like Canadian bacon (can’t really blame them; don’t hate it but don’t love it either) and concluded that all bacon produced in Canada was shitty, I can’t say that I would care one way or another. Nationalistic pride never made sense to me. I don’t make Canadian bacon or other bacon. That’s Jim down the road (though don’t tell him I don’t love Canadian bacon).


  • The retail store the physical media was sold in would take $30 of that $60, going by the usual retail margins. Though they did also have to pay for the shipping and people to put the games on the shelves, take money for the games, and prevent people from just walking out the door with them. But the game publisher would only see $30 from retail stores or $40 from steam either way.

    Also I bet the retailers had certain ad budget requirements before they’d even consider putting them on shelves.




  • On that note, it’s possible this is just one of the competitors deliberately breaking one. Not that a failed system isn’t plausible, but it’s just as plausible that one of valve’s competitors is trying to create FUD.

    Time will tell I guess, but it reminds me of all the complaints about the radeon 5700 XT when all I saw was instability caused by my mobo thinking it could just enable PCIe (x+1) when it was only engineered for PCIe x (forget if it was 3 and 4 or 4 and 5), and it worked great after I updated the bios so it stopped doing that. It was hard to tell what complaints were legitimate and I was just lucky to avoid vs what was being amplified because AMD was getting back in the competition and nvidia didn’t like that.




  • Firmware shouldn’t care what OS the CPU is running as it’s doing its own thing, running on an embedded processor of some sort on the device.

    Though it can be used to lock out unapproved software if it needs an encryption key or relies on an undocumented interface they only told their windows driver writers about.

    So I’m not saying firmware can’t be used to lock linux out from being able to use certain hardware, just don’t believe them if they try to play it off as they would need to write a special linux version of the firmware to make it happen; it’s a deliberate lockout either via encryption or by making the information needed to implement it proprietary.

    Though at least the latter case could be reverse engineered, especially if you can sniff the bus traffic.



  • Remember that the big bubbles that popped in the last quarter century or so were based on the internet and housing, both very real and useful things that became a bubble because investors bet way too much speculating on them, including leveraging the rest of the economy for those bets.

    Edit: Forgot my point, but even if AI is valuable for the future (which I’d agree with for AI in general but I’m still skeptical about LLMs getting there), it doesn’t mean it can’t currently be in a bubble.

    Also, the dotcom bubble took out companies that were making real money doing real things right then because they started accepting IOUs instead of money, and did their own leveraging to the point where they couldn’t afford to not get their IOUs paid back, which they weren’t when the companies they got the IOUs from went under.

    Nvidia seems to have about 50 billion in debt and 10 billion in cash. I didn’t look at the breakdowns of when that debt is due, but it’s possible the AI bubble might put them into bankruptcy, especially if their credit rating goes down and they have trouble refinancing.





  • There’s two main reasons why I like physical media:

    1. Longevity. If the maker/publisher of the game doesn’t want to support it anymore or goes broke, I still have the game.
    2. Used game market. I’ve got a backlog of PS4 games I got cheap because they still existed after demand went down, so prices went down.

    Steam meets both of those in different ways.

    1. Any game I’ve purchased on Steam has remained available to install, even though some of them aren’t available for sale anymore via Steam. If a publisher folds, Steam can still serve their files to people who bought the game before it folded. This might change in the future and there might be exceptions where a publisher went to court to stop Steam from serving the files (not that I know of any cases of this, just acknowledging the possibility exists here while it doesn’t for physical games you already own), but so far so good.
    2. Steam sales are often better than used game sales. Sure, not all publishers participate in them, but my steam backlog dwarfs my console backlog because I can often buy multiple games for the price of one used disc game.

    They are both ultimately in it for greed, but a different kind of greed. Sony wants the short term make most profits this quarter every quarter, even if this quarter’s strategy hurts next quarter, that’s a problem for next quarter.

    Valve seems to at least understand that not taking its users for granted and forcing shitty options on them to make a quick buck will mean they are more willing to continue spending money on their shit.

    Also, Valve didn’t come in trying to end physical media, they were a digital service from the start. Similarly, I had no problem with some games on the PS store not having physical releases and I’ve even bought a few. My issue is that the physical disc drive is one of the main reasons I even have a ps5, so saying they won’t be doing them anymore mostly just means that the ps6 won’t be as interesting to me. I’m not even really mad, just disappointed and moving on.




  • Yeah, while my mind did go to GoldenEye, this really applied to NES, SNES, N64, GameCube, and ps2, out of the systems I have/had.

    My wii u games are still playable, though they might try to connect to a server that no longer exists to look for updates. Similar with ps3 (though I think my system needs an overhaul because it’s running pretty slow these days, like many dropped frames in rock band 2 or even some in GH3).

    For the ps5, I’m not sure what will happen when Sony no longer wants to support it. I mostly have physical games, maybe I should try disconnecting the internet and see what happens if I try to fire up random games, both ones I’ve already played and ones that haven’t left their case yet.

    Anyways, I mostly thought of the era of the first paragraph, since the others have updates.