• 14 Posts
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Joined 5 years ago
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Cake day: May 31st, 2020

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  • That’s kind of why I never feel great about buying video games. The price is pretty much entirely arbitrary.
    Like yeah, they did an investment, it is fair that they recuperate that. But the actual price they need to ask of each customer entirely depends on how many customers there are.

    And so, they will always start out asking more than what they expect to need to ask of each customer, which just feels like I’m paying too much.
    But even when they do put it on sale, there’s likely going to be sales in the future where they sell it for even less. It’s not like they need to empty out a warehouse or such, where they put up uniquely low prices. So, even when I could get a game on a sale, I’ll feel like I could also just wait longer…










  • To me, a big part of it is that I’m tired of commodity art. I don’t care about your pretty pixel soup. I’ve seen other pixel soups before that were similarly pretty.

    And I’ve been tired for many years, long before every middle-manager under the sun could cook up their own pretty pixel soup.
    Back then, it was humans trying to make a living off of their passion and then settling for commodity art to make ends meet. I was cheering them on, because they were passionate humans.

    Now that generative AI has destroyed that branch of humanity, there’s no one to cheer on anymore.
    Even if generative AI never existed in the first place, I’d like to see commodity art being relegated to the sidelines and expressive art coming into the limelight instead.

    Tell me a story with your art. About your struggles or a brainfart you had, or really anything. This comic is great, for example. There’s emotions there and I can see the human through the art. I would’ve chosen a very different illustration for whatever, for example, which tells me a lot about the artist, but also about myself.
    I have never had that kind of introspection with pretty pixel soups.


  • I agree in general, that a crash is much better than silently failing, but well, to give you some of the nuance I’ve already mostly figured out:

    • In a script or CLI, you may never need to move beyond just crashing.
    • In a GUI application or app, a crash may be good (so long as unsaved data can be recovered), but you likely need to collect additional information for what the program was doing when the crash happened.
    • In a backend service, a crash can be problematic when it isn’t actually necessary, since it can be abused for Denial-of-Service attacks. Still infinitely better than failing silently, but yeah, you gotta invest into logging, monitoring and alerting, so you don’t need to crash to make it visible.
    • In a library, you generally don’t want to trigger a crash, unless an irrecoverable error happens, because you don’t know where it’ll be used.


  • Currently implementing error handling for a library I’m building and the process is basically to just throw all of the information I can find into there. It makes the error handling code quite verbose, but there’s no easy way for me to know whether the underlying errors expose that information already, so this is actually easier to deal with. 🫠



  • However there are things when the Ai is helpful, especially for writing tests in a restrictive language such as Rust.

    For generating the boilerplate surrounding it, sure.
    But the contents of the tests are your specification. They’re the one part of the code, where you should be thinking what needs to happen and they should be readable.

    A colleague at work generated unit tests and it’s the stupidest code I’ve seen in a long while, with all imports repeated in each test case, as well as tons of random assertions also repeated in each test case, like some shotgun-approach to regression testing.
    It makes it impossible to know which parts of the asserted behaviour are actually intended and which parts just got caught in the crossfire.



  • Ephera@lemmy.mltoComic Strips@lemmy.worldBig Problem 🥀
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    7 days ago

    Personally, I don’t think that more research will particularly change our outlook on that. Anything “geo-” is incredibly political.

    Even if we find a solution that genuinely just reverses the effects of climate change, there’s gonna be some regions that see short-term disadvantages from that. Or even regions that merely imagine some catastrophic weather events were caused by making the planet cooler, even if they would’ve been hit by worse on a warmer planet.

    Those regions may go against all reason to stop the geoengineering from happening.


    It also has to be said that the CO2 in the atmosphere isn’t just pumping up the temperature, it’s also causing ocean acidification. Corals get dissolved by the sea water getting less alkaline. And corals are the basis for a whole lot of life on Earth.

    Which is again one of those points, where I just don’t see research finding much better of a solution than algae and trees. You can hardly beat or improve the efficiency of just letting nature happen.
    I guess, we could start pouring lye into the ocean instead, but we’d need quite a lot of it. So, I’m also not particularly convinced that it’s more cost-effective than letting nature happen, even leaving aside the problems we could cause with lye build-ups.