

When you ring the doorbell to pick it up, they quickly chuck it into the microwave. 🙃


When you ring the doorbell to pick it up, they quickly chuck it into the microwave. 🙃
Personally, I say “there is no god”, because I also say “there is no pink space unicorn hiding behind Pluto”. I don’t know either for sure, but if a kid asks me and I start humming and hawing whether there might be pink space unicorns behind Pluto, then that sends entirely the wrong message.
So, the difference between agnosticism and atheism is pure semantics to me. I do not claim to know that there is no god. But I assume there is no god until proven otherwise.
It’s key-based client authentication. Just open your SSH key’s .pub file in Microsoft Publisher, then export to PDF.


I do agree, yeah, although I can certainly also understand LISP fans being annoyed that someone created a custom DSL for something that is adequately solved by the LISPs. I’m also certainly not enamored with the Nix syntax myself, but do find it easier to parse than a million parentheses.
But yeah, ultimately the complexity of Nix and Guix isn’t in the particular symbols you type out. The complexity comes from them being expression-based (which does make sense for the use-case, but isn’t as familiar as e.g. imperative languages), as well as just having to learn tons of modules for the different things you want to configure…
Wikipedia seems to do a decent enough job defining it:
Authoritarianism is a political system characterized by the rejection of political plurality, the use of strong central power to preserve the political status quo, and reductions in democracy, separation of powers, civil liberties, and the rule of law.
But basically, my point is:
Basically, my opinion is that politics is a constant work in progress, no matter the political system.
Both of you could’ve simply named the political system that you think is magically immune to being overthrown, while somehow not being authoritarianism itself.


Don’t think the original LISP is used much anymore, but there’s various dialects like Scheme, Racket and Clojure.
Some examples where it’s used, off the top of my head:
Obviously, you can also use them for general software development. A few years ago, I read of some project that used Clojure for a larger backend service, with the author gushing all over the place.
Some folks are really passionate about the LISPs, but yeah, not terribly popular in the corporate world…


I feel like the series presents itself as a bit too serious for the kids, too. Especially FF16 with its Game of Thrones vibes pandered to an adult audience. It just doesn’t look like the kind of simple fun that kids tend to enjoy.
You don’t enjoy people talking on your social media, do you?
Pretty sure that’s every political system, unfortunately…


Dungeon Lawl Stone Soup 🙃


I think, the problem is that Nvidia has two customer groups. Those that buy their products and those that buy their stock options. Nvidia can produce garbage that completely misses the point of real-world usage, so long as they can convince investors that other investors will join the pyramid scheme. And for that, it just has to look like impressive tech, not actually good or artistically meaningful.


RIP


In my experience, the biggest problem is that maintainable code necessarily requires extending/adapting existing structures rather than just slapping a feature onto the side.
And if we’re not just talking boilerplate, then this necessarily requires understanding the existing logic, which problems it solves, and how you can mold it to continue to solve those problems, while also solving the new problem.
For that, you can’t just review the code afterwards. You have to do the understanding yourself.
And once you have a clear understanding, it’s likely that the actual code change is rather trivial. At least more trivial than trying to convey your precise understanding to an LLM/intern/etc…


Will it smooth out a wall that is supposed to look like it can be destroyed?
Yeah, at the very least, it will throw a whole bunch of details into the general area, which will make it harder to tell what’s interactable.
We’ve had photorealistic games before, by taking literal photographs and using those as point-and-click levels. You practically don’t see that anymore these days, because not being able to tell what’s interactable was a major weakness.
Doesn’t mean that DLSS 5 or the like will strictly have the same problem, but it certainly feels like these companies are trying to throw in photorealism again, with no regards for the cost.
Oh, is it now? ಠ_ಠ
Is it really now? (ಥ﹏ಥ)
Haha, just kidding. ʕ ᵔᴥᵔ ʔ
(╯°□°)╯︵ ┻━┻ is probably my second-most used as well. That and ಠ_ಠ are certainly some of the emotions of all time, and you can’t really express them with emojis or text.
🤷 is so weak compared to ¯\_(ツ)_/¯ as well.


I mean, yeah, but you’re kind of saying what the others here were saying, too, in that when something fits the anywhere close to the “old hag” category, that the probabilities will shove it entirely towards “old hag”.
That it’s somewhat fitting for this character, I would expect to be coincidence. Like, maybe they did actually give the image generator somewhat of a system prompt for this demo, that it should make her look extra wrinkly.
But yeah, shoving all depictions of women either towards young model or old hag is quite emblematic of these image generators, so personally, I don’t think, it was even necessary…
Yeah, I really wonder what their thought process was. Are you supposed to bid on multiple foods, so that if you get outbid, you can fall back to the next one?