

Yeah, the headline makes it sound like he’s insulting AI, but he’s just illustrating a fairly basic fact…


Yeah, the headline makes it sound like he’s insulting AI, but he’s just illustrating a fairly basic fact…
It shows up as “Terminal” in the search results, so I imagine that’s what it matches against, even if it is colloquially referred to as “Windows Terminal”…
On KDE, it’s just one of the suggestions, I believe, that you could search this term on the web. If you trigger that suggestion, it then opens the web browser to do the search.
As such, searching “terminal” wouldn’t yield a suggestion from a web result that matches, but I’m pretty sure applications are prioritized above other results either way.
Didn’t auto-complete for me either, but: !memes@slrpnk.net
A few years ago, I set up a home-server with music and some pictures on there, and recently I noticed that my storage disk was getting full. Then I saw that the disk only had 16 GB and wondered, where the hell I got that small of a disk from.
So, I go to plug in a bigger disk and can’t even find the original disk at first. Turns out my whole storage capacity was one of these bad boys:

And yeah, I’ve got about 1800 songs, clocking in at 5.8 GB, so even that tiny storage would easily be enough for a much larger collection.
And I do also have them replicated on my phone, for listening on the go. (Don’t even need an SD card in my case.)
Presumably, that ampersand needs to be replaced with &…
If you enjoy pinball, this one is decent: https://f-droid.org/packages/com.dozingcatsoftware.bouncy
Non-weird link: https://en.wikipedia.org/wiki/Rhabdophis_subminiatus


I would argue that a substantial reason for their popularity is also just that devs have fun when developing them.
With most other genres, you’ve seen the story a gazillion times, you’ve done each quest a thousand times etc… It just gets boring to test the game and it becomes really difficult to gauge whether it still is fun to someone who isn’t tired of it.
Meanwhile with roguelikes, the random generation means that each run is fresh and interesting. And if you’re not having fun on your trillionth run, that’s a real indicator that something needs to be added or improved.


Legend has it that he does have his own store already, so I’m really not sure why he’s saying anything at all.


Ah yeah, it does auto-save regularly, too. But I don’t think, I’ve ever seen it crash without me doing some out-of-game fuckery. 🙃
Well, and of course, losing progress is baked into the gameplay of a roguelike, so whether your savegame corrupts or you die yet another stupid death, you just start another run and you’re right back into the action.


I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.
Problem is that the fancy graphics stuff isn’t just additive.
For example, raytracing is actually relatively simple to implement, since you just make light behave like it does in real-world physics, according to a couple relatively straightforward rules and material properties.
Lighting without raytracing involves tons of smokes and mirrors hacks and workarounds. For example, mirrors were often faked by building the same room behind the wall, with everything inverted, including the player character’s animations.
So, making a game with potato graphics typically requires building a second version of the game.
Of course, there can be a mode that does just turn off the additive stuff, so only that which does not require changing the game implementation. But that can just be one of the graphics presets…


There’s a roguelike I play, which combats save-scumming by only giving one save slot per character. And so the only reason to save the game, is when you’re done playing. So, you hit Ctrl+S to save, and it instantly quits as well. 🙃
Their primary purpose certainly isn’t the same, but with JavaScript being used to implement text editors, it’s in a playing field where many would argue that Rust is better suited.
Well, and Rust can play in JavaScript’s playing field, too: You can implement webpages in HTML+CSS+Rust by going through WebAssembly.


Man, at $DAYJOB, if we open-source something, they tell us to check for checked-in passwords and whatnot, and force us to throw away the commit history, which always feels stupid when we’ve known upfront that we’re going to open-source it and so kept things clean from the start.
But then, yeah, you see a post like that and just think that it really wouldn’t have been too difficult to search for swear words before publishing.
I mean, I also don’t really care, since it’s code rather than an official communication channel, but I can understand why management might care.
The description in the ticket isn’t too bad:
allows users to make a window disappear and keep only its title bar visible.
It really just hides the window contents. In effect, it is similar to minimizing a window, except that it doesn’t spring into your panel and rather stays in place as just the window title bar without the contents.
It is a niche feature, if you couldn’t tell. But it isn’t some KDE specialty feature; various other desktops and window managers also support it. I think, it was more popular in the early days of graphical user interfaces, when we were still working out, how we want to do panels and such.
And conversely, I do think it makes more sense as a feature on big screens like you can have today, where your panel might be quite a bit away.
Don’t think, window shading will make a big comeback just yet, but yeah, probably enough existing users that use it, so that it would be cool to support that workflow.


Man, I keep having that problem, that some car or motorcycle sounds like it needs a repair to me, only for me to realize that, no-no, they want it to sound like that.
Just yesterday evening, I heard someone revving before accelerating again after a stop at a crossing, and if they would’ve gotten out of their car at that point, I might’ve shouted over that, damn, sounds like they need to get their clutch looked at.
Genuinely thought they failed to engage a gear multiple times. Meanwhile, they would’ve probably punched my face in, if I insulted their car like that. 🙃


I thought about creating something like that and the major problem that I see is that lots of meme templates do have copyright and the font that’s typically used for memes, Impact, isn’t free either. Well, and it isn’t done by merely developing a software and offering it for download. You would need to host the meme templates or some editor webpage, which is a whole 'nother skillset.
If we say that users bring their own meme template, and it can be a free font that looks similar to Impact, and it’s not to be hosted as a webpage, then it would be quite doable.
You would “just” need to call the ImageMagick library with the right parameters. Still not trivial, but the path to get there is fairly straightforward. I could imagine that something like that already exists as an open-source project…


It’s mostly about ease of use. You don’t really want to spend more than a few minutes on a silly meme. As such, having a database with meme templates, the right kind of font and easy text placement, can make the difference, whether you’ll bother creating a meme or not…
Spidey does appear to be pregnant in panel 4, so…