Cats and Chaos?
Maybe that’s more of a trio rather than 2 duos.
Cats and Chaos?
Maybe that’s more of a trio rather than 2 duos.


Ironically, I’m not sure it matters.
people running bots are still a large section of an OS’s market share. Microsoft wouldn’t hesitate to include bots and such like because it inflates the appearance that “everyone just uses it”. which does in fact drive up usage.
People running bots are still people using computers and such.


ostensibly, it’s also for things like collaboration. But I’m willing to bet that at least half the data going across the servers are telemetry and… if we’re being honest, probably corporate espionage.


Find some relevant XKCD, and drop that on a 404 page
You did say you want to troll people
Need the fruit cartridge for the tomatoes
Opportunist… “It’s an empty glass. I drank it while you were arguing.”


I guess my point is that there’s very few people that are actually concerned by how quickly a file is deleted
It’s just a weird thing to brag about.


I’m so confused as to who needs to delete files quickly.
Load files? Yes. But deleting them?
If you’re worried about an fbi raid or something, just stick a can of thermite above the disk and blow torch to get it lit; or something.
For everything else there’s just good data security.
Don’t tell him. Cat wants to see how dense he is.


there’s a trial service that gets them the premium stuff and that eventually expires and they have to buy tokens.
The goal of the trial is to get them addicted to using it.


they’re still on the free service. When they run out of trial subscription, rough a week or two after they fire everyone… that’s when they have to start buying tokens.


None of the OG Xbox games were digital licenses. They only came on disks.
It was xbox360 that started the digital downloads- they may have ported something to the digital store, but it would still be a digital port (or something with an emulation layer.)
Either way, if you bought the game for an og Xbox, you didn’t buy a digital pass.
bet that guy creates a lot of PEBKAC though.


because most new games today require downloads in some form anyway. You can’t play a disk without an internet connection the way you could in the past; so it’s without purpose. The disks are license tokens now.
Fuck, the last time I bought a game for the PS, it didn’t even have a proper disk. It had a game key for the PS store.
there were other ways in which that shift was manufactured, too, like early access through downloads; and the fucked up shit of delivering crappy buggy games that they then fix over the next month.


Because prices haven’t gone up enough to maximize profits
Kids are great.
Kids are even better when you can hand them back to mommy and daddy.


Mozilla Thunderbird isn’t in your emails silently judging you (and selling your data)
RFKjr is not worm brained!
The brain worm died from starvation!
At least until they wake up.
The. It becomes a bowl of extremely cute chaos.
I’m pretty sure that they’re talking about people deploying hundreds of VMs in a single go… In which case, licensing fees start racking up; and certain kinds of linux are very good at that kind of deployment.
once you start walking away from end-user computing; as an example, MS holds only 8% of all web-facing servers, where Unix (including linux,) is 90%. Linux distros specifically, are something like 61%. Nobody has even mentions apple’s macOS server options. Roughly half of professional devs use windows as the daily driver; but that largely has to do with organizations and integration with other MS products (like office.)
IMO, more telling in this conversation is the supercomputers… which are entirely some form of linux. And also, MS’s own Azure, clients mostly use linux. And for good reason kubernettes and docker were designed for linux, and it’s just easier. Also, there’s no per-instance license fees for your VM’s if you’re using linux. there is for microslop.