

Sounds like an awesome setup, but I’ll stick with remembering the IP:port, its just easier for me to remember numbers than whatever words I used when I set it up.


Sounds like an awesome setup, but I’ll stick with remembering the IP:port, its just easier for me to remember numbers than whatever words I used when I set it up.


Makes sense, I do something similar but just for things I want to access externally. I started adding some internal only ones but ultimately decided I was too lazy to remember the names and already knew the IPs/ports.


I’m just curious about the reason for both a reverse proxy and wireguard? If using a proxy (Nginx/etc), I would expect it to be exposed to the internet.


Yeah, that would have been a no-brainer for most people, but he also mentioned paying by debit card which seems like a bit risky too.


Late to the party but congrats on getting them up! Might I also suggest bazarr (https://github.com/morpheus65535/bazarr) so you don’t have to find subtitles manually.
If you aren’t a fan of RustDesk, one alternative that I’ve used a bit is Remotely (https://github.com/immense/Remotely). Me and a few people were using it but most of them went to RustDesk.
If RustDesk doesn’t do what you need, Remotely worked great for me and helping a few family members (though probably a bit more features than you may need).


There is also the other path… Use the sensors they are installing everywhere, it’s not like security is a feature on most of these cameras.


They do! He just doesn’t realize it yet.


They do make a really low base but are required by law to recieve at least minimum wage after tips. Some wait staff lie on their tips in order to avoid paying taxes on them, others lie because if their employer thinks they aren’t getting enough tips to cover their pay, that they must be a bad employee.


0% means something was wrong where I live (rude service or completely bad service does not make me want to pay an extra amount in gratuity), 10% has been standard as long as I can remember though (it was even part of the “real American heroes” bit from decades ago).


A long time ago I felt like bug bounty programs would be an amazing way forward… Now I’m firmly in the camp of fuck it, sell it to the highest bidder.


Just like so many other things, I’m sure that bit will be buried.


Unless I misread it, they are denying the security theater approach and insisting that if it’s rolled out, it must include the safeguards, not just saying they promise to have them ready in the next 18 months. Meanwhile other countries seem to be okay with implementing this before the safeguards are in place.
I’ll just patiently wait for the next wave of 0days exploiting it.


Nginx Proxy Manager, really any reverse proxy would be fine, but I’m partial to Nginx.


My town had a guy that loved baseball a long time ago, he had money and wanted it local so he built a baseball field right on the river, made a big park and donated it to the city. He was pretty smart about it and worked the deed so that it would take a two-third vote of the citizens to sell it.
Fast forward to a couple of years ago and the mayor petitioned the governor to change the deed under an NDA as he wanted to lease the park to a minor league baseball team. In the deal he also gave them the naming rights for the park, so the baseball team renamed the park after a local bank that gave them money.


I access it via NPM the same as I access most of the rest of my services. As far as I’ve been able to tell, unauthenticated viewing can happen on Jellyfin, but the person trying to access it will need to know the path that Jellyfin uses to access the media. If you already know my internal file paths, you can watch it from my server I suppose.
I quit using Plex for my own enjoyment a year or two ago when my work decided to block Plex.tv, I can still reach my personal server as it’s accessible to the internet, but I cannot login as that requires being able to access Plex’s authentication servers. At least with Jellyfin I can use my own Authentik instance for auth.


Have you ever bought a game via a Steam key? Those use Steam’s infrastructure for distribution while not providing them (Steam) any income.
As someone that has entered so many Steam keys over the years (over 1,000) yet only bought maybe 20 games from Steam I almost feel bad, but the dev was following the rules and Steam is okay with it (as long as they aren’t selling those keys for less than they can be purchased on Steam for).


Yep. Sell your game for whatever you want wherever you want. If you want to distribute your game via Steam (Steam keys), you can’t sell them cheaper than they are sold on Steam because you aren’t handling the distribution (which costs money).
Otherwise a competing company (like Ubisoft) could just make a 20TB game, list it on steam for a crazy price, then sell Steam keys for it on another storefront cheap; Steam will have to cover the distribution costs without making anything in return.
LMDE for the win on old laptops!
(And new desktops)