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Cake day: January 24th, 2024

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  • Honestly, it was my favorite SW game I ever played. Yes, better even than KotR. I felt like I was IN the Star wars universe. Not as a mystical space wizard, but just like… A person. And I loved every second of it. The world felt so alive, especially the cities. There were so many small elements that didn’t need to be there but I appreciated nonetheless, like the street food mini game. Did I need a weird QuickTime event mini game to eat food? No. Did I enjoy the fact that you would get served a big dish of alien cuisine and then actually get to see your character eat it? Like bite-by-bite and could watch it disappear with incredible detail? Sure! There’s a lot of points like that where you can see a lot of love and passion for the game shine through.

    It makes me so sad to hear how poorly received the game was. Coming on the heels of Andor, it felt like it was supposed to be a big push in trying to move the SW franchise away from the constant Jedi/Sith space wizard conflict and focus more on the universe itself. Hell, even the rebellion/empire conflict took a back seat in favor of exploring the criminal underworld. I would LOVE more of that (and yes I know about the Maul show and have been enjoying it, but it too leans heavy on the space wizards).






  • I think from a Utilitarian approach, Bill Gates still falls into a net positive effect on the world. His foundation alone has saved millions of lives by nearly wiping out Polio and Guinea Worm, and severely reducing Polio. And you can try to argue that it isn’t him personally doing these things, but the dedicated people working at his foundation, but it’s his name on it, it’s his money funding it, and if he didn’t exist the foundation wouldn’t exist.

    But I get it. Not everyone is a Utilitarian, and he’s done a lot of shitty things that are hard to overlook.














  • Nintendo: Consistently makes the most unique game systems of all time, leaning heavily into capabilities that other developers won’t touch like motion controls, portability, dual screens, 3D capability without the need for a headset. Puts out games that, while may be reusing the same IPs, regularly adds and introduces new gameplay mechanics that are highly praised and quickly become industry standards due to how well they work.

    Randoms on the internet: “tHEy dOnT REalLy CHanGe muCh oF aNyTHing”