

Neither do the lower ones. The wheels of an office chair typically don’t move when the seat spins around.


Neither do the lower ones. The wheels of an office chair typically don’t move when the seat spins around.


It’s a German laundry detergent brand.


Even without Nvidia openly shitting on consumers I wouldn’t buy from them again.
There’s also the dangerously badly designed 12VHPWR connector, selling frame generation as a performance gain, lackluster Linux support, the 4080 having so many known potential compatibility issues that diagnosing a manufacturing defect took me two damn weeks… Honestly, I haven’t seen much quality work from them in the last years.


I fully switched to Linux in 2024, my last desktop Linux experience before that being at least five years prior.
On the other hand, I’m happier than expected with Wayland and PipeWire. They just work with little fuss. Sure, I’m a KDE user and Wayland is reportedly less fun outside the big DEs, but for me it just works.
The USA can simply refuse to pay up. However, that would instantly crater their credit rating. Going from AAA straight to D would make future lending very expensive.
Countries basically can’t work without borrowing money. That’s what these treasuries are. The EU holds a crapton of US government debt; 10 trillion dollars with all types of assets combined. Liquidating them sends a clear message that US debt is no longer worth holding onto. That leaves us with two scenarios:
Either way, it’s economic warfare, and not the border skirmish kind. This could very well completely fuck the US economy for decades.
Would the USA retaliate? Sure. But this is already in a scenario where the USA pose a direct military threat to the EU. It’d simply add another layer to the war.
Besides, even though people love to riff on it, Kinect Star Wars was actually great if you ignored everything but the Galactic Dance-Off mode. A very competent rhythm game where half of the songs are Star Wars filk? Sign me up!
Great, now I want to play an Exalted character who has a custom charm to summon local critters to use as nunchucks after tying their tails together. Kind of like in Kung Pow, except with wolves and they bite on hit.


To be fair, that can be necessary to make the action understandable, especially when you’re adapting a game that you don’t expect the viewers to be experts in. (Which is always because these shows are usually supposed to be advertisements.
Imagine an MtG-themed show where battles looked like this:
Player A: “Okay, your turn.”
Player B: “Untap, draw… In my precombat main I play Isochron Scepter with Pongify.”
Player A: “Fold.”
Spectator: “Yeah, that was obviously unwinnable.”
…without even bothering to explain the cards, much less why player A’s game couldn’t stand up to a questionable use of an Isochron Scepter.
(Of course a particularly egregious case was Yu-Gi-Oh, which needed these explanations because the card game as shown on the show made no sense.)
Mind you, that’s for the same reason all American phone numbers in shows have a 555 prefix – showing a real address could lead to liability if e.g. someone tries to launch an attack on that address they saw on TV.
Unlike phone numbering schemes, the IPv4 address space has no well-known area reserved for fictitious addresses. Sure, you could use something like 192.0.2.0/24, 198.51.100.0/24, or 203.0.113.0/24 (test networks for use in documentation), but those aren’t well-known outside of certain circles.
So they just go with completely invalid addresses because that’s easy.


The main difference is that the additional software you need to install doesn’t always come from the manufacturer on Linux. Other than that it’s actually pretty similar.
Heck, there are even devices that work better under Linux, such as the Logitech F710 gamepad. That one has been subtly incompatible with the USB stack of every Windows after 7 while it works with Linux just fine.
The Descendants series. The setting is basically as I described, except of course that the ghetto is heavily romanticized and the squalor mostly amounts to people having a vaguely punk aesthetic (as opposed to the preppy good guy kingdom). They’re Disney movies for kids, after all, but they do acknowledge that their own setting is fucked up.
The premise of the story is that someone realizes that the villains had kids in there and that punishing the kids for their parents’ misdeeds might possibly be kind of cruel so a few of them are selected to attend school in the good guy kingdom as an experiment. This results in a lot of choreographed song and dance routines, a romance plot, and some semi-self aware criticism of the “villains get punished harshly, heroes live happily ever after” trope.
The first one was pretty decent, the sequels were okay even if they effectively sidelined three of the four protagonists. They also made an animated series, which was a complete dumpster fire.
The link is “Disney movie that recycles old characters in ways that have very little to do with their original story or characterization”.
They explore an alternate story. Sometimes they do that and explore fun scenarios like “what if Cruella DeVil was a somewhat decent person” or “what if all the heroes lived together and operated a magical ghetto and also brought their enemies back from the dead specifically so they could force them to live in squalor in the ghetto forever”. Fun little alternate stories.
The one in the middle is a floater. The ones on the top right and bottom left are psychedelic fractals that are very much not floating around in people’s eyeballs.
Depends on the game. To name a game with a similar mechanic, Rainbow Six 3: Raven Shield (back when R6 was still a tactical shooter franchise with a fair amount of realism) had you cycle through your magazines.
For example, let’s say you have three magazines of ten rounds each. You fire three shots and reload. Now your magazines look as follows:
Now you fire five shots and reload again. Now they look like this:
That’s plausible enough to count as realistic but not as punishing as throwing your mag away every time you reload. It also turns reloading into an interesting decision beyond making you unable to fire while the animation plays: If you reload frequently, you initially have a fresh magazine but you also put a half-empty mag into the queue where it might end up in your gun when you least expect it.
Note that RVS did not allow you to pick up guns or ammo, even if they’re identical to what you’re fielding. If you bring 30 rounds then that’s how many chances you get to shoot someone during the mission, period.


I think it’s a bit more than that. A known failure mode of LLMs is that in a long enough conversation about a topic, eventually the guardrails against that topic start to lose out against the overarching directive to be a sycophant. This kinda smells like that.
We don’t have many informations here but it’s possible that the LLM had already been worn down to the point of giving passively encouraging answers. My takeaway is once more that LLMs as used today are unreliable, badly engineered, and not actually ready to market.


It’s possible that this isn’t enabled by default in Europe. I know that Microsoft has some things disabled in Europe in order to comply with local law and moving stuff to OneDrive without asking sounds like it might conflict with the GDPR.
The letters are too consistent (each “O” looks the same etc). It’s a font.
I think they’re talking about Planet Zoo, not Project Zomboid. After all, they’re talking about “expanding the zoo” and comparing it to Planet Coaster.