CC BY-SA 4.0 is one way compatible with GPLv3.
It does mean that anything released under older CC SA licenses aren’t, so they can’t be used in GPL projects. And MIT isn’t compatible at all.
CC BY-SA 4.0 is one way compatible with GPLv3.
It does mean that anything released under older CC SA licenses aren’t, so they can’t be used in GPL projects. And MIT isn’t compatible at all.
Emulation and emulators aren’t illegal. Yuzu for example got in trouble mostly for distributing tools for circumventing copy protection and dumping roms and not for the emulator itself.
But it doesn’t really matter as nobody has money to defend themselves against something like Nintendo. Here just even the threat of it was enough to get the Ryujinx devs to fold just in case.
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License can’t really revoke that.
Bigger problem is the No Derivatives clause of the CC licence, as compiling or forking the code creates a derivative, so it’s now a project nobody is allowed to use (or distribute) in any other form than their exact, precompiled releases.
In fact, as the GitHub terms of service specifically require you to allow forking - as recently demonstrated by the WinAmp project - I wonder if CC ND is even possible to be used in GitHub in the first place.
The entire network is nuked in those situations, there are no accessible forks left.
It means a GPLv3 project can use something licensed as CC BY-SA 4.0 by converting it to GPLv3, as is required. E.g using a CC BY-SA photograph as a background or a splash image in a program.
And while you technically can’t take the original, yeah, practically everything except “here is the image file alone in a folder” counts as modifying and a derivative work. Resize it, crop it, change a .png to a .jpg etc - all modify the original work.