

Or you coukd just use Arch without installing an AUR helper?


Or you coukd just use Arch without installing an AUR helper?
I tried the same user, and it worked for me just now. Thanks for working on this project!
Just fyi, I tried one your instance. Searched a user, clicked a result, and got an error.
Error
./app.lua:134: attempt to concatenate field 'username' (a nil value)
Traceback
stack traceback:
./app.lua:134: in function 'handler'
...ittygram/lua_modules/share/lua/5.1/lapis/application.lua:185: in function 'resolve'
...ittygram/lua_modules/share/lua/5.1/lapis/application.lua:216: in function <...ittygram/lua_modules/share/lua/5.1/lapis/application.lua:214>
[C]: in function 'xpcall'
...ittygram/lua_modules/share/lua/5.1/lapis/application.lua:214: in function 'dispatch'
/apps/kittygram/lua_modules/share/lua/5.1/lapis/nginx.lua:231: in function 'serve'
content_by_lua(nginx.conf.compiled:92):2: in main chunk


Improved hardware capabilities used to come very quickly (see Moore’s Law and Dennard Scaling). However that trend is basically over, so getting higher performance hardware takes a lot of effort to make hardware specialized for certain tasks. That’s why you see there inference accelerators like Groq, SambaNova, Cerebrus, etc. However this is hardware that still is gonna go into data centers. Something innovative has to happen on the AI side for commercial-grade models to be runnable on consumer hardware.


Star Fox Zero. Sure, the story was a repeat of old game, but the gameplay was not. The controls needed more polish, but ultimately I thought the gameplay was great. I actually didn’t mind the motion controls. Most of what people complained about didn’t bother me or felt overblown.


When I saw the trailer for Obsession before Hokum (which is a great movie btw), I honestly thought it looked kind of generic. I’m surprised to see so much praise for it. I guess I will have to check it out.
In vim you can make some changes to a file, close vim, and then reopen the files, and then undo your changes, i.e. your undo history persists across sessions.
I use helix part-time but am forced to go back to neovim a majority of the time for a few reasons:
If 1 and 2 got fixed, I’d be a full time helix user


Those actors either aren’t desperate enough to do a movie as pointless as a Rambo presequel or don’t carry the name recognition. It may surprise you to learn that a huge amount of consumers are completely unaware of Franco’s controversy.
Depends on the nature of the project. Is it a pure software project or is it a physical device + platform? Is anything implemented yet?
Wow, I really don’t like the character redesigns. “StarFox characters… but in real life” seems a bit uninspired. I think the rest of the visuals look great though.
If you are talking about the Fennec browser (i.e. Firefox on android), this link is not pointing to that.


Thank you for the clarification. Very cool project!


I’m not really an OS guy, so forgive me if this question has an obvious answer. When a thread migrates, it keeps its stack and register, thus any data contained within this can be used in the destination process (correct me if I’m wrong). Thus sending a message could be as simple as migrating a thread and having that thread copy data from its registers or stack memory to the current process’s memory space. However, how does the thread find process-specific addresses and handles (e.g. a mutex)? For example, I’m picturing a scenario where you are implementing an MPI library and want to use thread migration to send (small) messages from one local process to another. The thread orchestrating the send simply loads the data from memory and migrates, but how will it know where to store the data to? Would there need to be a data structure stored in a fix offset in memory that contains the destination address of the receiving process?


I think you have it backwards. Coding games is complicated, and that’s why AI can’t be used to code them effectively.
I’ve been playing Sekiro lately. While it’s not generally on the top of “immersive games” lists, I find it immersive because of how cool the gameplay makes you feel. When you are just completely focused on timing each parry and reading the attacks of your enemy, it makes me feel like I’m actually in the game doing these feats. Combine that with the fact there are few cutscenes and little dialogue, and I’d say it feels pretty immersive.


It’s also the basis for a popular hardwaregeneration language, chisel. No clue why they chose it


I don’t think engineers need encouragement to be cynical. More often engineers need to lighten up.


You got a source for that last sentence? I’m inclined to degree, but I’d love to see a a concrete explanation proving it.
Ideally there is a twist where they all turn out to be toxic, and pest control-senpai clears them out.