Windows 8 had a “reason”(TabletPCs, and the success of Tiles on Windows Phone) for the changes made. The old UX was still there if you knew where to look and what settings to change; Some searching online could mostly have you back to what you wanted in under an hour. It was coded by humans, tested by humans, and consistently worked as intended.
Windows 11’s changes have no such saving-graces or anything resembling rational justification. They let their AI re-code a bunch of fundamental features, and particularly the UI/UX, from a low-level programming language to frameworks intended for fucking websites, just so they could say it was capable of doing-so. Along the way, they used AI to test the results and skimped on or ignored the results from testing done by humans.
How many times before has Microsoft publicly admitted one of their products is broken and promised to fix it? What does being technically solid have to do with UX? EVERYTHING.







Sure it did. Tiles on Windows Phone were a big hit for a time. If anything, the problem on that side of things was that they didn’t commit and make sure the things that worked on the phone also worked on the “tablet” version.
Instead, they took the approach that "the developers will thank us for charging them an arm and a leg to learn and use the new APIs, like they always have, forgetting that developers often follow users, and almost every user was verbal about hating what MS had done, including Windows phone users who understoo what had been promised then effectively bait-and-switched.
Microsoft’s way has just always been so inspiring, you know?
I never got into gnome. Was more of an XFCE guy for a time, enough-so to realize Gnome had “deprecated” anything I liked about GTK. I was more looking for a classic start menu style with minimal overhead, and XFCE gave me that, while most other DE’s wouldn’t let me do stuff that Windows 95 had been cool with.