

To the user who downvoted me and hasn’t posted on Lemmy in more than a year… Idk what to say actually, it’s weird that you’d do that.


To the user who downvoted me and hasn’t posted on Lemmy in more than a year… Idk what to say actually, it’s weird that you’d do that.


I haven’t tried it on the Deck yet, but expect it to work:
Nintendo Switch Joy-Cons. Lean the Deck (or Switch) on its side on something, such that with your head on the pillow you can look at it. With one joy-con in each hand, you can reposition your arms however you want and independently of each other.
This method with Ace Attorney games on the Switch is my sleeping pill. Works amazingly well for me. After I finish my current Ace Attorney game, I plan to finally try it with the Steam Deck and a different visual novel.
Foreseeable caveat: charging the joy-cons will be annoying. If you put them in a Switch to charge (which is my only charging solution right now), they get paired to it automatically and will need to be re-paired with the Deck.
Also, leaning the Steam Deck on its side won’t be as easy as it is for the Switch. Might have to improvise something for that.


I was not aware that the diamond monopoly was broken. Neat.


In the Steam hardware survey, under Video Card Description, you can find: Steam Deck GPU - 0.45%.
Random sources online for which I cannot find a source (though I didn’t really look much) say Steam has 132 million monthly active users.
If we take both of those figures at face value, assume being a monthly active user on Steam is a good proxy for “in use”, then that makes 594,000 Steam Decks in active use.
This is far less than the sales figure that @breadsmasher@lemmy.world cited, which could be a combination of a lot of factors:
A tongue. Loophole!
If you’re in the CachyOS Discord and have a lot of patience, this is where I dumped all of my complaints and feedback on the day that I really tried to use it: https://discord.com/channels/862292009423470592/1500254688380063934
Keep in mind I was pretty new to Cachy/Arch and coming from Linux Mint, make of that what you will.
More specifically, this is what raised the alarm for me: https://discord.com/channels/862292009423470592/1500254688380063934/1500507281840668852 and following messages.
Basically, I tried to install openrgb-next-git from AUR using Shelly. The operation failed but was reported as successful. And the Shelly dev I was chatting with didn’t really seem to acknowledge the severity of the issue. After many more attempts, I eventually gave up on Shelly installed the package using paru. I don’t remember if there was any problem during that installation, but it did get installed in the end, which is more than I can say for Shelly.
This exchange was 2 months ago, so it’s possible that things have improved since then, but that’s not enough time for me to give Shelly another chance yet.
What I’m about to say is pure speculation, and I have no concrete evidence, just my gut: I think Shelly, or at least its GUI, is vibe-coded. Too many things about it are half-baked but with the appearance of polish. Windows and dialogs that look pretty but are too small for their contents. No way a human developer would push that if it was tested even once.
A Shelly developer explained to me that it’s not a wrapper for pacman or any other tool, instead they re-implement the functionality provided by pacman using a lower-level library. To this I say: Shelly has not earned my trust in their code to manage packages on my main PC. When it’s more mature, when it has more eyes on it, and when it doesn’t give me the half-baked vibe, I’ll happily give it another chance.
if I see “I wanna be”, the only song I think of is Pokemon.
Valve is in the same position of power, or an even greater position of power, as Sony. But Valve has never (to my knowledge) removed games from customers’ libraries without compensation. Valve has the track record of not abusing their position of power to the detriment of gamers.
Personally, I still don’t like the amount of power they do hold, which is why I prefer to get my games from GOG when I can. But historically, Valve is not anti-consumer. Valve/Gaben are no angels, they have their fair share of billionaire behavior, but there is simply no comparison with Sony.
CachyOS now ships with and recommends Shelly, and just from trying to use it I get the feeling it’s fundamentally flawed (both in the front-end and back-end), but I don’t know enough about package management to know for certain.
Literally reading this on a trolley where everything is fine.
(by which I mean train, I actually have no idea what a “trolley” actually is)
The article doesn’t mention a “million-dollar loss”, where is the picture from?
The only mention of money in the article is at the end:
… the unauthorised cat posed a serious risk at cruising altitude and could have cost the Irish budget airline thousands of dollars in damages.
There’s something much too sweet in that Pringles can.


What are those benefits?


I’ll admit something slightly embarrassing.
This has kinda sorta been the case for quite a while now, people have been installing Steam Deck versions of SteamOS on various AMD machines with various levels of success. It was also acknowledged by Valve, with an “at your own risk” policy.
But idiot me thought “AMD platforms” means the CPU needs to be AMD. So just FYI to anyone in the same boat: no, Intel CPUs should work just fine. The only thing they meant is that the GPU has to be AMD. All the other components can kind of be whatever the heck you want. Including CPU, as long as it’s x86-64.
But actually, I understand they now also support Intel GPUs. I think I’ve read that somewhere. So at this point it’s pretty clear that you can use anything expect nvidia.


I am not the least bit surprised.
When they first announced it so soon after the Steam Machine was announced, it couldn’t have been more obvious that it’s unlicensed. There’s just no way they could have secured a license from Valve that fast.
After that though, you might think they had plenty of time to reach out and make a deal. And yes, I did half expect them to do this instead of being complete idiots, but judging by the sheer confidence they showed in the original announcement, being complete idiots is also likely.
I am slightly annoyed at Valve for waiting up until the last possible minute to send that C&D, considering they HAD to know about this product right from the start. But I get it. Giving Valve the maximum benefit of the doubt, they could have decided to wait for dbrand to contact them, and they probably already worked up the terms by which they’d license their IP. But as a sort of power play combined with a test of character, they needed dbrand to be the one to make contact first. And they just waited for that to happen, because dbrand HAD to get a license from them, right? Alas, dbrand failed the test of character. Damn.


eye roll
upvote


Interesting. I haven’t found it, but I did just spot the pinned comment in under the Gamers Nexus video: “TEAR-DOWN coming up next!” So I guess I’ll just wait for that :)
Awake while you play? Weird! :P
Kidding aside, if you can find or improvise any way for the Deck to stay where you want it to be without having to hold it with your hands (for example, place it on your lap), I still recommend the joy-cons. The arm freedom is amazing.
Other split controllers are available, for example certain VR controllers.