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Joined 3 days ago
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Cake day: June 22nd, 2026

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  • Praise@lemmy.worldOPtoGames@lemmy.worldEarly UI Peek
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    2 days ago

    havent heard of blood and power before. and for the ingame currency fir now its just through purchase but ill hold event from time to time where players can earn some of it and oremuim currency is actually used to buy a vip package (its actually a deep system but its a good deal)




  • Praise@lemmy.worldOPtoGames@lemmy.worldEarly UI Peek
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    2 days ago

    I’ve decided to swap out our temporary premium currency, i’ve moved from ‘Crystals’ to ‘Sovereigns’ I think it fits the vibe much better. I’ve also renamed the ‘Treasury’ to ‘Vault’ to keep everything thematic. Most importantly, I’m hard at work on a colorblind mode to make sure everyone can enjoy the game comfortably thanks for your feedback


  • Praise@lemmy.worldOPtoGames@lemmy.worldEarly UI Peek
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    3 days ago

    Thanks for the honest feedback! You make a great point about the color consistency. I’m definitely going to rework the XP and stamina colors to avoid confusion.

    Regarding the treasury, I actually refer to it as the ‘Cartel Vault,’ where you store money to upgrade your caretl . Since it’s purely representative of your wealth, I’m keeping that green. I really like your suggestion about the ‘good vs. bad’ sliding scale—it’s a great way to show how a high treasury can be undermined by negative revenue. I’ll look into implementing something similar to show that relationship, and I’ll be sure to keep accessibility and colorblind-friendliness in mind as I refine the UI