I honestly didn’t like factorio, which is odd because I’m pretty much the exact target audience (autistic). I bought it after buying Mindustry, played it for about 20 hours and then put it down and didn’t pick it back up again because I realized that it just felt like work. I think the reason I didn’t like it was that you spent 5 minutes coming up with a solution to some problem, and then spend 50 minutes implementing it, which bogs down the gameplay with monotonous block-placing.
I honestly didn’t like factorio, which is odd because I’m pretty much the exact target audience (autistic). I bought it after buying Mindustry, played it for about 20 hours and then put it down and didn’t pick it back up again because I realized that it just felt like work. I think the reason I didn’t like it was that you spent 5 minutes coming up with a solution to some problem, and then spend 50 minutes implementing it, which bogs down the gameplay with monotonous block-placing.