

Chess on lichess


Chess on lichess
Just FY, killing is the name of a baby goat.
Edit: as it states “the swedish word for kid is killing” which is ambiguous IMO because the swedish word for kid is barn!
Eek! There’s mice on the table!
A radio active one. I heard they were on the BBC.
Not dangerous but you’ll prolly piss on your fingers.
Touching that sweet cold porcelaine… Priceless.


My passkey died for my DS, haven’t been able to find a replacement, maybe I should look again.
You could also do homebrew on it, kind of nice back in the day.
Oh, they can post images in the comments too now.


Bravo, you found an example!
You’re right, we should start using #define INT32 again…


I did have a couple of years of gamedev under the belt, but only j2me java mobile games, so laying my hands on a nintendo dev kit was one of those one in a lifetime highs for me. Still get a tingle when I think about it ☺️.
You’re right about todays landscape though 😑, between abusing A to AAA companies, dark patterns and microtransactions 🤢. Such a shame. I should get into indie games more but they all feel like they were made for unity/UE, so they all feel a bit the same (where are syrategy games, spinoffs off Worms, lemmings, …). But maybe I’m missing out, there is so much rubbish to sift through.
Cheers!


Yeah that’s how we did it, loading a “blob” into packed structs :-)
I’m with you with the int32_t, that’s totally the way to go IMO, I guess my rant about #define INT32 got lost somewhere :-)
Actually got myself a job coding DS&Wii back in the day with my DS streaming tile engine (it is funnier to make engines), “use 64k tiles with the native 256 tile engine”. I had a little demo where you wandered around and slayed skeletons Diablo 2 like, backpack and items included. Built with the unofficial retroengineered dev kit. Got my hands on the official docs after that!
Fun times.


What on earth did you run on a DS and windows? I’m curious! BTW we used hard coded in memory structures, not serialising stuff, you’d have a hard time doing that perfectly well on the DS IMO.
Still only a small homebrew project so IMO my point still stands.
As for understanding your data, you need to know the size of the int on your system to set up the infamous INT32 to begin with!


Well cite me one then. I mean there are super niche stuff that could theoretically need that, but 99.99% of software didn’t, and now don’t even more. IMO.


Except ur mom because she’s so fat she can’t run.
Sorry, a joke from the Doom era escaped…


That’s a start, I bet smarter people than me will figure out how to make that okay.
Well written!
Yes we can use any colors as “primary colors”, I use 6 when I paint (plus burnt Sienna & Umber because I’m lazy).
The colors you chose lets you mix up paints in a gamut, a gamut of colors is what you can get from those “primaries” that constitute said gamut.
Cheers.
It’s the new new battery tech!