

I think for a good game, by a good company worth supporting, $30 is very fair and reasonable, especially if you get more than a few hours of play out of it.
We seem to spend $60 on movie tickets and snacks for two and leave the theaters after 90 minutes disappointed and never complain as a society beyond saying the movie sucked, but then going to watch the sequel because everyone else is watching it.
The only reason I wouldn’t personally spend more than $30 or so on a game is because generally everything more expensive is published by a major studio, and thus sucks ASS.



My formula:
$1 - $5ish = Fine, it got some good reviews, I’ll give it a shot and support a small publisher. No real loss, I spend more on gas-station snacks. If I get more than 20 minutes out of it, it will have been worth it.
$10 - $15 = I’ll look at the reviews a little more, it should be at least a genre I like. That’s a meal, so if I’m giving someone a meal, I don’t want to feel scammed for it.
$20ish = It better have great reviews, and I am waiting until friday.
$30+ Nope. I’ll wait for a sale. Even then, if it’s a AAA release it better have fantastic reviews.