

Making the game free was part of the model of the loot boxes - people are less likely to get invested in your moneymaker if they have to pay for entry to the casino
But yes. Despite being in many ways the first iteration of what cosmetic loot boxes are nowadays, they weren’t the most predatory about it











I don’t think its fair to put the blame on stupid people when you have the best minds of the modern age finely tuning advertising and visual effects and psychological trickery to entice people into specific, addictive, behaviours
The only reason casinos try hard to keep people out is because of laws - there are no where near the same kinds of regulations about lootboxes
Anyway - we broadly agree with eachother and I think we both made our point :P