Exactly the problem: bandwidth and latency.
The radio frequencies these run at and the power they’re allowed to use limits them to very very low bandwidth for data transfer. They can’t even do a low bitrate audio stream.
What they can do is messaging without 3rd party oversight and with adhoc data links. They’re very very cool for offline networks, especially in places without extant infrastructure for transmissions.












My latest round is Kohan: Immortal Sovereigns, Railroad Tycoon II, Plants vs. Zombies, and a bit of TF2.
We still bust out the GameCube to play MarioKart Double Dash.