

We had hundreds with pirated games for our C64. Alongside miles of printouts to see which game is on which disk.


We had hundreds with pirated games for our C64. Alongside miles of printouts to see which game is on which disk.


It’s running an ARM build of SteamOS. And as is the case with the other Steam hardware you are free to use your own OS. Arch recently revealed an ARM build.


For all its flaws and spaghetti code vulnerabilities in WP core have been really really rare. It’s usually some plugin that’s vulnerable. And automatic updates take care of timely patches.


My guess is that they are remote controlled and the operators of the white robot saw that they were winning, so they hit the dance button in the hopes of scoring some points with the audience.
Instead of fighting each other they should do a laundry folding competition. That would be really impressive!
Nooo, it’s much too hot at the moment!
There is a way to inject FSR 4 into games but only if they already support another upscaling algorithm like FSR 3 or DLSS. Don’t know about the Steam Machine/Deck specifically but in general it’s called optiscaler. I bet there is a Decky plugin to make it easier to activate.
Despite MPV being simpler VLC usually has less problems to play something than MPV. I don’t really like VLC’s interface, but I DO like how powerful it is without having to read any manuals.
Someone could make a custom front plate with a vertical disc drive.



At least voice and video are often done peer to peer. So the strain on the server would be almost zero.


I guess some of the games falsely seeing the Machine as a Deck check for Proton.


Well, I was shocked when I couldn’t use my Quest 1 controllers on my PC. But luckily Valve is much more open.


I usually put my Deck on my belly. Thank God for adipositas!
But I also got a monitor arm to mount my PC monitor over my bed. I’m planning to play with a Steam Controller and maybe down the line with the Steam Frame controllers to be able to keep my hands independent of each other.


I hope I will be able to use the Steam Frame controllers in much the same way.


They aren’t the same at all. SteamOS is based on Arch and Bazzite on Fedora. They use different versions of software. Bazzite just aims to work the same as SteamOS.
The advantage of Bazzite is that you have more control over your system.


That’s a Piefed thing.


Avoid XWayland
It added 3.13 ms of latency, more than all other effects combined. Wayland is close, but X11 still wins
Though only by 0.14 to 0.22 ms. Given there are efforts to optimize KWin, this gap will likely close sooner rather than later. And who knows, other Wayland compositors might already be better. VRR has the biggest effect
VRR was faster in every pairing (0.26 to 0.45 ms) and also flattened the latency distribution. dxvk-low-latency is a win across the board
0.10 to 0.29 ms in capped scenarios is a nice boost, but the real strength of the fork shows in the uncapped test case, where it gained 0.84 ms over default dxvk.
Additionally, in scenarios where XWayland can’t be avoided, it recovered a full 2.1 ms. Conclusion
Not factoring in XWayland, applying every optimization (X11, VRR, low-latency) compared to a default setup (which, on a modern Linux system, I assume is plain Wayland) moved the median down by 0.72 ms.
That does not sound like a lot, but the raw latency does not tell the whole story as VRR additionally reduces latency jitter, and dxvk-low-latency’s pacer is great at smoothing out real-world scenarios where frame time dips and GPU-bound situations occur.
Play Gothic. No inventory limit.