Linux gamer, retired aviator, profanity enthusiast

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Joined 3 years ago
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Cake day: June 20th, 2023

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  • At text sizes I’m comfortable with, emoji almost always render too small. It’s easy for me to tell :) from :( but 🙂 and 🙁 are yellow circles. To tell them apart I have to lean forward.

    Or you get into the noun ones that aren’t facial expressions, people use wrong. There’s an entire group of pictograms but they’re added redundantly to words. So you don’t get “I stuck a 🌵 up my 🍆” you get “I stuck a cactus 🌵 up my dick 🍆” for no reason I can think of.

    Combine that with the fact that…I nearly never open the emoji drawer and find an expression that conveys the actual expression I want, and yeah emoji were a mistake.



  • Ocarina of Time actually has a rich combat move set. You can horizontal slash, vertical slash, thrust, jump slash, spin slash, jump to the side and backflip. Essentially none of that is ever called for.

    Very minor enemies are always vulnerable and you can hurt them however whenever. Some moderate enemies are only weak to certain other weapons. Major enemies, to a fault, are completely damage proof until they make an opening by attacking, and then you can damage them however. Wait for the Wolfos, Lizalfos, Dinalfos, Stalfos, Iron Knuckle, at least a couple others, to attack, they’ll have some cooldown animation during which you can attack them. Bosses, from Ghoma to Ganon, require fending off their attacks, stunning with a special weapon, and then slashing with the sword.

    In the words of Egoraptor, “There’s so much. Goddamn waiting. In Ocarina.”

    They had ideas they couldn’t realize for another decade and a half in 1998. They only realized an actual organic combat system in Breath of the Wild.

    Zelda II, the problem with Adventure of Link is it’s unfair. They place enemies in such a way that you’ll go to make a jump, you’ll get hit by an enemy you couldn’t see, and fall down a death pit while stun-locked. You don’t really beat it by getting good at it, you beat it by memorizing all the bullshit.






  • I went to ERAU Daytona, which had basically every kind of living arrangement you can think of except the traditional “bedrooms around a hallway around a communal bathroom” deal you described. Note: I have seen dorms exactly like that, but ERAU didn’t have them.

    The closest you’d get was Doolittle hall, which has clusters of four rooms that share one bathroom, several to a hallway. McKay hall looks for all the world like an old motel, the room doors open to the outside world, each room has two beds, two desks and a bathroom in the back. The Student Village had a couple halls where a pair of rooms had a kind of antechamber for closet space with a bathroom in between, Adam and Wood halls. It also had O’Connor hall, where I lived, which featured 4 bedroom, 2 bath apartments with living rooms/kitchenettes, housing 8 men total. Just off of that was Stimpson Hall, where upperclassmen still living on campus lived. Imagine a conjoined studio apartment, is the best way I can describe this; two men lived in two bedrooms sharing a small common area and kitchen. Apollo Hall had just been built and they were filling it up, I never saw the interior of that building.


  • Yes there are.

    First of all, all cars that you’re actually going to drive on the road have two hydraulic brake systems that are almost entirely in parallel. Go look at the master cylinder in your car, there are two lines coming out of the side of it. The way that works is a floating piston; the brake pedal pushes on a piston that applies hydraulic pressure to the first line, and to a piston that floats in the master cylinder which applies pressure to the second line. If either hydraulic system were to fail, that floating piston will bottom out on that side and allow pressure to still be applied to the remaining hydraulic circuit.

    If the rear one fails, the floating piston will physically touch the piston attached to the pedal, and be pushed directly. If the forward one fails, it’ll bottom out against the free end of the master cylinder and allow the other to continue working.

    Most systems connect one front wheel and one back wheel to each circuit, often in opposite corners of the vehicle. You can lose one line and still have at least partial braking force.