

I like it, more people should adopt unusual typing quirks imo


I like it, more people should adopt unusual typing quirks imo
Wait what? How does that work? Is there some data storage in the motherboard that’s remembering the best way to organize your ram?


and there’s a well-defined mission in each zone
It’s been a long time but I remember there being missions with scripted events and objectives and stuff, but then also areas where the main thing to do was simply travel through it to get to other places. My favorite moment from the game was when I worked out that you could skip a portion of the normal progression by getting to a higher level area early to buy more powerful equipment, but actually getting there was a real challenge due to being underleveled and the difficulty of getting past enemies without killing them. I got a group to make the attempt (which took some explaining and persuasion because it wasn’t the normal next thing to do) and we spent hours on it and got to the last leg of the journey, but ultimately had to give up because our death penalties were stacked too high to get through that last bit. I was able to make it on a later attempt with a different group using character loadouts more specialized for the task.
Something I think GW1 did really well was doing various things like this to build up a sense of location and meaningful travel, which does a lot of work to compensate for the gameplay itself happening in isolated instances and making the world of the game feel expansive and epic.


For me what triggered getting a lot of malicious login attempts in the logs was pointing a dns record directly at my ip


Emote only chat


Reddit recently got rid of their direct message system entirely in favor of their new ‘chat’ system, which overall sucks, but one advantage is you now don’t see messages by default and have the option to ‘ignore’ message requests instead of seeing their content. As for manual moderation, doubt that will ever happen since Reddit is a corporation that isn’t going to want to pay people for that kind of thing.
I don’t watch his other content but in that one video he was absolutely doing exactly what a typical user would do in his situation. He was trying to follow a tutorial, he ran into the sort of warning message Windows users are conditioned to breeze past, and followed the onscreen instructions without trying to understand the confusing stuff. They changed how it worked after that incident, as they should if mass adoption is at all desirable.


What about a way to donate (held in reserve for that purpose?) money after the fact for specific commits, and then have a way to indicate which things you’d be most likely to donate to going forward if they are completed? This would mean less reliable payments since there wouldn’t be a guarantee any given contribution would result in a payout, but there wouldn’t be any disincentive to work on things and there would be a general idea of what donators want. Plus doing it that way would eliminate the need for a manual escrow process.


I hate the idea of software/hardware that can prove that the user does not have control over it so much


Maybe a little, but I think it fits pretty well, if you look at this from a “fuck copyright” angle. It’s easy to see the problems with what Disney is doing here and in general.


I bet they also hope to ultimately corral all fanart into spaces they directly control.


Even if they are trying to hack me it’s only polite. Plus on the very remote chance they somehow find this and care they would have slightly more info about me.



Tried setting this up, caught a few already


Barring civilians from using encryption and software deemed dangerous is a new level imo. These are the tools we have to fight this stuff, maintaining those rights is a big deal.


I have read some articles about this, and I can see how it makes sense in some contexts. Like iirc when this happened to Red Lobster, they were able to make money through a combination of ripping off a certain group of investors, and the significant value of the company’s real estate holdings. That makes sense.
In the case of online magazine equivalents though I really don’t get it. What is there to sell off? Shouldn’t any potential long term profits be priced in at the point they get bought out? If the company has tangible assets like offices, couldn’t they just sell those without firing anyone and have people work from home? The intangible assets are all directly tied to the publication’s reputation and audience, which seems like it would die off fast without anything worthwhile on the site.


In many cases, the best decision for the firm is the one that directly undermines the company it controls.
How though? I don’t doubt this is a real thing, but there isn’t really a satisfying explanation being offered here. What the article is saying sounds like the process is, take profitable business, throw in garbage, somehow more profit. Where’s the money coming from?


The ruling came after the cities of Sedro Woolley and Stanwood sued Jose Rodriguez in civil court to block his records requests. Both cities have since turned off their Flock camera systems.
Great outcome


The FBI really wants people having discussions that are limited to just the headline I guess…
Even if legal attacks don’t work, I’ve noticed a few sites I read articles from have paywalls that are no longer bypassable by archive.is, and so I’m kind of at a loss as to how to link them, except maybe by copying the text myself. But that has a number of disadvantages, such as, copied text is not an authoritative source because most people can’t verify it wasn’t altered. It’s usually not a problem reading it myself because all the text shows up in the rss feed, but what’s lacking is a way to share it.
I think you’re always going to have problems with a lack of authenticity on platforms where opaque algorithms do all the work of deciding what gets popular and what gets shown to who.