and a game that won’t work with Windows users in multiplayer.
Is it Halo or Company of Heroes?
and a game that won’t work with Windows users in multiplayer.
Is it Halo or Company of Heroes?


CoreELEC can do it on Dolby Vision certified devices if you’re looking for a open source solution.


Is it a Surface laptop?


No need, Austrian courts will make stupid decisions on technology all on their own.
Fedora 43 with the Rawhide kernel.
gpt-oss is pretty much unusable without custom system prompt.
Sycophancy turned to 11, bullet points everywhere and you get a summary for the summary of the summary.
Of course, self hosted with llama-swap and llama.cpp. :)
I have a Strix Halo machine with 128GB VRAM so I’m definitely going to give this a try with gpt-oss-120b this weekend.


Haven’t had any Vertex explosions or shader compiling issues in Wilds but I also assume that’s Nvidia related.
Do you have those issues in their other titles like their newer Resident Evil games as well?


I had the same issue with PINCE not restoring the correct memory addresses on start.
Although I think I’m doing something wrong and the memory in modern games is just dynamic so the correct location can’t be found with just the memory addresses. Haven’t looked if it is possible yet but I assume you need some pattern matching to find the right address, not sure if PINCE can do that yet.


Ah, I have no experience with Hyprland unfortunately.
On KDE it is pretty much just enabling it and hitting apply.


Yes, that’s still a bit annoying unfortunately.
Editing the fstab to properly mount a network share also currently has no UI available in KDE and has to be done manually.
It’s fairly straightforward nowadays and will get even easier this year.
In KDE, you can just enable HDR and hit apply. There’s also a calibration tool integrated that is a little bit barebones but it does the job.
For gaming, you currently still need Proton-GE until Valve’s Proton ships with the necessary libraries. You can easily download them using ProtonUp-Qt.
Once that is done:
Properties...PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command%That’s it, you can now enable HDR ingame.


What’s your window manager and what issue are you having with HDR?


What’s the problem?
Played Wilds on launch and had pretty much no issues other than the game freezing for a second or two every hour or so.
On the other hand, my friend on Windows would crash from time to time, which I didn’t experience.
Although it should be noted that neither Wilds nor Dragon’s Dogma are technological marvels. They run bad everywhere.


Cheat Engine is a thing on Linux!
Game Conqueror is bundled for a lot of distros but PINCE is my favorite.


but to discover it on my other linux machine is always a chore that involves editing a few config files and just kinda randomly poking around until it works.
What’s your desktop environment? On KDE you can just enter smb://serverhost/path in the Dolphin navigation bar and it will open it.
If you’re on KDE, you can use the “sRGB color intensity” to quickly test if your content (e.g. via mpv or Proton) is really in HDR.
If the content changes while going from minimum to maximum in “sRGB color intensity”, it’s SDR, if it does not change, it’s HDR.
I also have an OLED monitor and HDR looks fantastic on KDE.


Indeed. Connections to my Tor bridge dropped by 80% when Iran disconnected.
Weird, was only aware of the desync issue in Halo and Company of Heroes unless some DLLs are copied over from a Windows host.