I’m going to call out rEFInd for dual booting, since it doesn’t require you to configure anything and finds and recognizes bootable partitions at boot time. Less stuff to mess up, less work when you want to add/remove an OS.
I’m going to call out rEFInd for dual booting, since it doesn’t require you to configure anything and finds and recognizes bootable partitions at boot time. Less stuff to mess up, less work when you want to add/remove an OS.


The quote is that it can download an application though


To be clear, I think part of it is that Fairphone wants hardware with long-term support so they can continue supplying replacement parts, but they also aren’t big enough to manufacture their own parts from scratch - so they end up needing to use hardware that GrapheneOS deems as lacking critical security features.
Though of course there are the parts GrapheneOS said about security updates being late and unsafe signing keys being used, which are independent from hardware.


Pretty sure twitch has deals with streamers that restricts how they can stream. I think SimpleFlips had a video explaining why he stopped streaming on YouTube, he didn’t realize the twitch partner contract required him to stream exclusively on twitch at the time. I’ve also heard some things about how you can stream simultaneously, but twitch doesn’t allow you merging chats from different platforms, so if you want to show chat in the stream itself, each platform might need a separate box.


I don’t think the line is that fine in that case, considering all random mechanics in Balatro give ephemeral rewards that only last until the end of a run, which is an isolated instance of a game with limited playtime, those mechanics cannot be paid for with real money, the resulting rewards cannot be sold for real money or traded with other players, and generally cannot affect any other players in any way, not even visually through cosmetics.
As far as I know, Balatro is only really being targeted because it’s stylized after poker, with the enforcement having no actual understanding of what the gameplay looks like.
I think at bigger risk from actual laws would be MMORPGs where you can get random loot drops from enemies/chests, and those also tend to have markets where people grind valuable drops and use in-game trading to transfer them to other players in exchange for real money.
How about I reach out to the editors and offer them 80% of that money to not play any sound effects? Though the interpretation of the editors in question being humans implies they will still know everything about my life in realtime, and I’m not sure I’d take that kind of sacrifice


Edit: possibly relevant, apparently the game had some pretty bad bugs with the navigations on launch. I played it after those got patched, so my experience may have been different to yours
Unfortunately not the issue, I didn’t play it early after release, and tried playing multiple times over the years. The ship navigation alone isn’t too bad, but it can absolutely get tedious, and I feel like the game acknowledges it by giving you the option to skip it after some time… But you’re not in control of when that option to skip appears, and when the game dripfeeds you dialogue instead.
It mostly feels like good ideas that just don’t work well together for me, or are ruined by a few decisions that I find annoying, like slow animations everywhere.


I tried multiple times to get into heaven’s vault, last time with a mod to speed up gameplay (speeding up game time, faster cutscenes, skipping ship navigation), but it still feels so painfully slow, and the thing that killed the last of the fun for me was when I realized the game occasionally making you “review” translations is basically forcing you to lock in the correct solution by eliminating any wrong ones you got.
Like dammit, is it supposed to be an on-rails walking simulator, or an open-ended puzzle game? Because it feels like it’s trying to be both, and failing on both counts.


IIRC people were testing cybertrucks for some auto-closing functionality, and if they encountered resistance, they would back off… Then try harder, slicing through hotdogs
One thought I’d like to add is, not all art is meant to be “enjoyed”, and there’s value in art that invokes unpleasant, even painful experiences.
In a way, it’s the opposite of the meme, something that can be worthwhile yet painful if it “lands”, and boring/tedious and bland otherwise. Though I also know some songs that cover bleak topics that hit me personally, but are also absolute bangers, so those aren’t mutually exclusive either.
Reminded me of What Remains Of Edith Finch, it has a segment working on a line cutting fish heads off. Grab fish, put in guillotine, cut, next, over and over. The monotony and pointlessness of it, and what it does to the psyche.


Yes, the publishers have control over that, which is why I’m saying it doesn’t make sense to praise Steam over games on it going on sale.


That’s just the thing - the publicly visible rules are about the keys, but the email that’s part of evidence isn’t about the keys. (Also, steam isn’t just distributing the game, but providing other services for workshop, cloud saves, multiplayer, forums)


Valve gives you free steam keys for your game on request, which you can sell off steam, without paying Valve a cut. This has a specific rule that disallows selling those keys for a lower price. However, not sure if it’s this case, there was an email from a Valve employee submitted as evidence telling a game developer that selling their game for less in general would be undercutting steam, and something they wouldn’t want. If the email is real and not a misinterpretation, Valve indeed was/is pressuring developers to not sell games cheaper elsewhere.
Also, sales and giveaways are exempt from the steam key price parity rule, which I would assume epic’s free games would fall under, if you applied the rule to that despite not involving steam keys.


I don’t think the example at the end of your comment is relevant, since to my knowledge it’s the publisher deciding on pricing and doing sales, and steam is still taking the same cut.
I also think it’s generally not a great thing, since it basically puts the value of the game at $5, making it not worth getting off-sale, while also creating urgency to do so during a sale. I respect Factorio developers’ choice to just not do sales at all, and state so, so that buyers know exactly what the price is.


Yup, and this kind of stuff is why I support the lawsuits against Valve - in the sense that I do want oversight and fair judgement on the issues being raised, especially since one included an email from a Valve employee saying a developer isn’t allowed to sell their game cheaper than on steam.
I imagine if Valve isn’t doing anything wrong, it’ll just waste some time - but it could also do good for game developers and players, by reducing the cut, but also potentially by opening up Steam’s tools for networking, input, workshop to not be locked into their platform (since that can definitely keep devs on steam in cases where they might want to diversify)


I’ve gotten such symptoms before when running out of RAM - I’m on Arch and never bothered setting anything up for that instance and I’m not sure what’s going on, but I think the system is struggling to recover memory or something before it resorts to killing processes, and would sometimes freeze for a minute like that.
That said, yeah… Kernel modules (which device drivers often are) are allowed to run at a higher level of privilege, with less oversight, more access to hardware and better performance, so if they misuse that privilege they can break things badly. And with proprietary drivers, you have no idea or control of what it’s actually doing, so you can only try to downgrade or wait and hope the company fixes it.


Could try to create a virtual device that serves only to relay the microphone without getting muted itself


I had to dig through the website shoving paid services down my throat and found the script builder, is that what you mean? If yes, I can see it generate either a command using chocolatey, or a config file (to feed chocolatey?), which seems to require me to install chocolatey manually first.
Looks like it doesn’t meet the basic requirement of being a standalone script, and requires you to do extra setup first. I’m also very much not a fan of the website so far, but I can give it a pass since ninite being opinionated in the package choice is a subjective thing.
If you’re wtf-ing about votes being public, it’s an inherent and necessary part of federation, since there’s no central instance that counts votes and decides the score, each instance needs to add them up - and if each instance doesn’t receive the full list of voters, there’s no way to stop an instance from completely lying about vote counts (they would need to create fake users to attribute the votes to, or attribute fake votes to real users they have)