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Joined 3 years ago
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Cake day: June 18th, 2023

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  • And OP is yet another account that was created incredibly recently just to post a handful of comics.

    It started happening with the new year. Tons of account getting created, in various instances, and posting comics to a variety of different communities.

    Idk maybe it’s someone trying to boost Lemmy’s rate for content and just drive the growth of the platform, but something about it just doesn’t smell right.


  • They make some good points about how we view “classic” games too.

    A lot of 16-bit games are remembered fondly because of things like “look at how many colors are on the screen at once! Look at how big the sprites are- they’re almost as big as the arcade version! Hear how there are 4 separate audio tracks that kind of almost sound like real instruments sometimes!”.

    Mario 64 is a great example for me. I hear other people was nostalgic about how incredible it was to be able to move in 3D space at the time, and how they spent hours just wandering around levels and marveling at the technology. For me, I did that with Crash Bandicoot (which came out a few months earlier in the US). And shortly after Spyro blew them both out of the water with its incredibly smooth controls and, imo, better graphics and sound. When I’ve tried to go back and play Mario 64 I find it a clunky mess of a game, more of a tech demo than anything else.

    On the one hand I can respect the pioneers. The original thinkers who push the frontiers of what art can be. On the other hand, those games that rely so heavily on being “revolutionary for their time” often don’t hold up well decades later when tons of games have done what they did better. I think it’s possible to appreciate those games for what they did without enjoying going back and playing them.

    When I look back at what I’ve played the past couple years, games like Control and Horizon: Zero Dawn stick out. I don’t think either one of them had anything particularly innovative or new. I see any games coming out today where I say “wow that’s a Control-like” game. But what they did do was execute on a high level, with a lot of polish and very few flaws. I think that’s the biggest strength of AAA games: execution, not innovation.





  • IUD’s can be great too. My wife has used them for years. Reduced period frequency and severity, higher effective rate of contraception, no need to worry about taking a pill late or missing one. Her gynecologist said it will probably reduce pre-menopausal symptoms too when she gets older. And it’s pretty easily removable.

    There was a couple of weeks when she was sore from the initial placement, and the same whenever it gets changed. They keep on getting approved to last longer and longer- the most recent one was good for 8 years, but there’s a good chance it will get extended before it needs to be replaced as more research is done.

    Not for everyone, but great for a lot of people.



  • It’s a shame how many people here are willing to just pretend those statements don’t exist and handwave then away because they like the game.

    Also, the game has never gone on sale, and in fact saw a price INCREASE years after launch. $30 was already a bit steep for a game like this when there are tons of similar indie RTS’s for $10-$20 that go on sale, and they increased it to $35. And then added a $30 DLC on top of that. If you’re looking for a good value RTS- Dwarf Fortress is free, and if you want you can pay $30 for the nicer version and support devs who, afaik, do not have such controversy attached.