• 0 Posts
  • 408 Comments
Joined 3 years ago
cake
Cake day: December 29th, 2023

help-circle





  • it’s tricky because browsers check certificates in 1 way, operating system tools check in another way, and programming languages often check in another way again… and if you run docker containers, they’ll need updates - not just your host OS

    browsers should be fine automatically (they check for certificate revocation before even software updates), and system updates on linux at least should cover some things like node, but then you have eg python which ships CA bundles with libraries so will require package updates there or rust which (apparently) often compiles its trust store into its binaries so would require a recompile

    this site will easily check browsers, and further down there are curl commands (curl will test your OS trust store), and you could load the same URL in various languages to test them, but again that’s a lot of work to go to when you also have to do that across all docker containers and virtual environments, etc and still tells you nothing about rust binaries

    https://emudhra.we-have-a-problem.com/

    same advice as ever: stay up to date, do the best that you can… upstream projects will get CVE reports for vulnerable libs, and it should be a very easy to backport a fix so security patches should be quick and easy, even on old versions of software

    *edit: that site also lists minimum versions of a lot of things like OS packages, language packages, etc




  • my CV has objectives, code skills, and infra skills right at the top: 1 para each

    work experience also has some relatively plain english: achievements and responsibilities as bullet point sentences

    all of these contain opinions somewhere… usually in the form of “i thought and pushed for this, worked great”

    objectives is almost entirely opinion: the way i think about systems and what i want to achieve in a professional context





  • the luddites were taylors and the like fighting against being replaced by machines for various reasons, including child labour, low wages for machine operators, and low quality product

    imo child labour laws are the way to solve the first problem: that’s, imo, unrelated to industrialisation/mechanisation

    lower wages are a product of lowering the barrier to entry: when anyone can do the same job, that is not a bad thing… it’s sad that an industry of people are pushed out of their profession, but we’d never say the same of coal: coal miners should realise that their industry is not going to exist any more, and retrain,… i have empathy for them, which is why we need to provide social programs to cover industries that get made redundant for any reason, but that’s not a reason to deny the rest of humanity the plenty that inevitably comes from industrialisation

    and low quality product is only really an issue at the very start of industrialisation… i guarantee these days we can make higher quality clothing in 100x the quantity than we can with artisans and hand stitching… machines always get better, but only if there’s effort put into using them


  • yeah… as i said, they had a point in the moment

    in 2026 we have retraining programs and social security programs… these are the solutions to industrialisation; not ignorance… the longer you fight industrialisation the harder it hits because rather than happening gradually it happens all at once and society has a harder time absorbing it


  • the “article” that doesn’t mention luddites at all until a comment at the end that kinda agrees with what i’m saying or the wikipedia article that points out the luddites issues being about labour and generally being replaced by machines? i know very well the nuance of the luddite movement and their main good points, as i said, were about labour issues (mostly solved with labour laws on modern society) and the takeaway isn’t about technology but about how to deal with technology replacing people’s jobs

    replacing artisans with machines that do a good enough or better job is a good thing, as painful as it is… it means more people get more of the thing… artisans instead of machines is a waste… humans are the most inefficient general machine we have… having a human make clothing is a cost on society


  • an LLM frequently writes shit tests… you’re just moving the architecture problem: either you properly understand and review the initial code, which means you catch not just binary “correct input/output” but also performance, layout, DRY, style, heaps of things

    OR

    you properly review the tests because “passing” doesn’t mean tested


  • i definitely agree, but plenty leading to waste doesn’t mean that plenty is a bad thing

    having enough food to not worry about food waste is definitively a good problem to have. ideally we don’t have food waste because we don’t have enough food for everyone, but just because plenty leads to waste at least initially isn’t an argument against plenty


  • i’d say it’s not quite like a compiler because you still need to know what the code does… a compiler you largely don’t care, and it’s deterministic… an LLM hallucinates, so you can’t just trust it, which means you have to be able to assess when it’s doing the wrong thing

    i agree that setting an agent going helping you learn a codebase is reasonable, largely because it can quickly point out connections in the code quicker than you can understand the architecture, and its guesses are usually just as good as your guesses until you get knowledgeable with the codebase

    however, and that’s a very load-bearing however, i don’t think you should just jump into a codebase and just go ahead and tell the LLM to write new code without understanding what it’s done… the understanding is exactly what this graph is trying to show: actually learning is critical, so your review of the code becomes doubly important: you’re gaining institutional knowledge, and you’re making sure the output isn’t slop


  • they were absolutely not right… the modern world of plentiful clothing simply wouldn’t be possible without industrial clothing machinery (and i’m not talking about fast fashion and waste - though industrial clothing also makes those things possible, i think that’s an outcome of the plenty rather than an inevitable outcome of industrialised clothing)

    artisans don’t magically make better clothing… in fact, modern machinery can and does produce much higher quality, complex clothing than a human alone would, and in much higher volumes

    they had a moment when they had a point, when the machinery just wasn’t very good (and of course the child labour concerns)

    clothing quality on the modern era comes down to choices far far more than the skill of the person making the clothing… artisans are still able to make cost cutting decisions

    the point we should take away from the luddites is more about retraining than about their core point… this applies to coal miners and the green transition, and will at some point in the future apply to the logistics industry when driverless trucks become reliable: we can’t just toss an entire industry out of work and expect them to be okay with it (or for that matter expect the economy to absorb them)… but it’s a much better world when fewer people are required to achieve the same output


  • the luddites had a point… in the moment… kinda… but i think have largely been pretty conclusively proven wrong… clothing is now plentiful, and i doubt anyone would want to go back to paying taylors to make all their clothes for 10x more, even if the clothing would be much higher quality, which i even doubt: clothing quality doesn’t come down to artisan skill any more, it comes down to choices you make, and an artisan can still make cost cutting decisions on fabric, construction, etc