Little bit of everything!

Avid Swiftie (come join us at !taylorswift@poptalk.scrubbles.tech )

Gaming (Mass Effect, Witcher, and too much Satisfactory)

Sci-fi

I live for 90s TV sitcoms

  • 61 Posts
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Joined 3 years ago
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Cake day: June 2nd, 2023

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  • Yeah it’s heresy on Lemmy, but I do find it genuinely useful. My only regret is that I have to use Claude/Anthropic more than I’d like, which is why I have a vested interest in selfhosting myself. I’d rather figure out how to run the larger models myself and cut them off completely, but you even begin to mention that here and you’ll get downvoted to hell.




  • I like the AI tag idea. I’m someone who has what I’d call a noderate approach to AI, not an AI bro but any means but I’m also okay with some things built with AI if they’re done with care. If others don’t want to see it, fine, then that’s what a tag could be useful with. However the fuck AI/slop comments on something that admits to being AI is annoying to me. (We know it’s AI, they literally said it is).

    If it becomes too much content, then yes would be okay with bi-forcating the community, buy only after it becomes a problem.



  • I like how aAanah Pearce put it. (Summarized) GTA online makes obscene amounts of money, like crazy amounts. Personally I’m not someone who wants to spend money on online, but others do. When you think about it, rockstar is able to build things like red dead redemption 2 thanks to the online players. Games do cost money to build, and it’s directly thanks to online players that they’ve had enough money to build these games for us.

    I like this take. Is GTA Online slimy? Probably, and it can even lean on greedy. But people still pay for it, and thanks to them rdr2 and now gta6 were funded. The fact that GTA 6 has a single player experience proves they’re still committed together single player narratives, but at the end of the day they need to fund them. So thanks online players for funding our single player experiences.