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3 天前Right, but AI in itself is not bad. Instances of it are bad because it does certain tasks poorly, and when we don’t know our topics well enough, we can’t spot its errors. You don’t learn when you expect your shortcut to do the work. And worse, you can’t error check if you can’t do yourself, what you’re asking it to do.

Despite it being AI, I really don’t have much of a problem with implementation like this. It sounds like the rest of the game is made by humans. Having a clippy-type companion that offers tips for your class or forward progress tips based on previous progress, the idea has potential. AI has the potential to be extremely helpful in guidance. The issues come from building the infrastructure using AI. We shouldn’t be using it to create, but to enhance what has already been created. AI is a tool, not a solution.