Off-and-on trying out an account over at @tal@oleo.cafe due to scraping bots bogging down lemmy.today to the point of near-unusability.

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Cake day: October 4th, 2023

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  • I’d guess that it’s more that they’re refocusing on AI as a target of their parallel compute people. You need the same parallel compute engineers for both, and there’s more money in AI than in gaming.

    https://www.crn.com/news/components-peripherals/2025/as-intel-creates-new-ai-group-data-center-division-to-refocus-on-cpus-memos

    In memos to Intel employees that were seen by CRN, company leaders indicate that what has been known as the Data Center and AI Group is being split up, with the newly renamed Data Center Group refocusing on CPUs and Sachin Katti taking over responsibilities for data center accelerator chips, like GPUs, in his freshly configured AI and CTO organization.

    Katti Says His Group Is At ‘Center’ Of Intel’s Future

    In his memo to employees, Katti said he will “lead the strategy, definition and execution for our data center accelerator portfolio as well as product positioning and customer engagements” in his new role as chief technology and AI officer.

    The executive, who has been at Intel for more than three years, said his group has absorbed Saurabh Kulkarni, vice president of AI systems design, and the AI systems and GPU product management team. This team was previously a part of the Data Center and AI Group, as Eibschitz noted in her memo.

    Katti said the CTO and AI organization will also take in Anil Rao and the systems architecture and engineering team as well as what is called the Intel Cloud Services team. The latter team was most recently led by Markus Flierl, who launched the Intel Tiber AI Cloud service last year and “has decided to leave Intel to pursue external opportunities,” according to Katti. Katti said he plans to name Flierl’s successor.

    Same thing is happening at Nvidia.

    https://www.cnbc.com/2026/04/18/nvidia-ai-backlash-gamers-geforce-gpu.html

    For its first 30 years, Nvidia wasn’t a household name unless you were a gamer. Now, some of its original fan base feel left behind as artificial intelligence has made the chipmaker the world’s most valuable company.

    “The gaming segment is no longer the driving force of the company. There was one point when it clearly was,” said Stacy Rasgon of Bernstein Research.

    Nvidia popularized the graphics processing units, or GPUs, that enable fast frame rates and rendering that make the best video game play possible.

    When Nvidia released its first GPU in 1999, the GeForce 256, it laid off the majority of workers and approached bankruptcy to make it happen. Gamers snapped up the new type of processor, bringing Nvidia back from the brink.

    Now, with demand for AI soaring, nearly all of Nvidia’s revenue comes from its products that serve that industry, instead of gaming. And as AI chipmaking shrinks the available memory supply, Nvidia has been forced to make tough decisions about priorities.

    I mean, there’s obviously still demand for gaming hardware, and I don’t think that it’s going to go away, but you can’t just instantly magic more chip engineers into existence, so to some extent, they gotta pull people off gaming hardware if they want to do AI hardware quickly.

    EDIT: Honestly, this might not be a terrible time to own existing gaming hardware, since my guess is that, even aside from the memory shortages holding back newer hardware, we’re going to see a slowdown in development of newer stuff, so I’d expect that existing stuff will probably become obsolete more-slowly.






  • For a given user, I suppose that depends largely upon whether what a given end user wants to use character.ai for is copyrighted characters.

    EDIT: I’d also add that copyrighting of characters and settings is something of a pet peeve of mine. Historically, many of our great works, like, say, the collection of literature dealing with Greek mythology or around Robin Hood or that sort of thing relied on many unaffiliated authors being able to write about the same set of characters and in the same settings.

    But most copyright holders don’t permit that. H. P. Lovecraft was something of an exception, which is why you see so much Cthulhu stuff in random places.

    I do think that if you’re Disney, you should have some route to make it clear that you are the original-rights-holder to, say, the Star Wars IP, so that someone else can’t pass off their work as canon as being endorsed by them. You should have some way to distinctly identify yourself, maybe via use of trademark. But I also have grave doubts that we would be unable to fund the creation of fictional works if characters and settings had a fair use exemption, so that a third party was guaranteed the ability to be able to create works in the same fictional universe.


  • Children and young people want spaces for social interaction without adult supervision. They will in any case find other places to interact, and companies will develop new services that do not formally fall under the category of “social media”. The alternatives are not necessarily better.

    I mean, I’ve made the “there are fundamental enforceability issues” point myself, but I suppose that for some politicians, if there’s enough public demand for censorship, it’s easier to just engage in whatever theater is required to show that they’re being responsive to public concerns.





  • I mean, Nintendo probably does benefit, but I can’t see how there’s a case here.

    The government does have an obligation not to impose illegal tariffs on importers.

    Nintendo doesn’t have a legal obligation not to raise prices. They, as with pretty much any vendor, can charge whatever they want. You can’t win a court case unless they did something illegal.

    What limits them from doing that is that they’ll lose sales, especially if competitors don’t.

    Companies could have gambled on the tariffs being overturned in court (as they were) and eating the losses with the hopes of recovering them later. That’s a risk, but some companies did do that. They benefited from gaining sales from their competitors. Nintendo didn’t take that route; they probably lost sales, but they also avoided the issue of taking losses on a per-sale basis.

    EDIT: Well…okay, if you could show that Nintendo tried to get the tariffs imposed and then overturned as some sort of intentional mechanism to cause many vendors to increase prices without incurring actual costs to themselves — which I am confident that they didn’t do, but using it as a hypothetical — you could maybe make some kind of antitrust case on price-fixing. But it doesn’t sound like that’s what the lawsuit is claiming, and in any event, what would be illegal there wouldn’t be collecting the refunds.




  • The traditional first program for a language is one that displays the text “hello, world”.

    https://en.wikipedia.org/wiki/Hello,_world

    A “Hello, world” program is usually a simple computer program that displays on the screen (often the console) a message similar to “Hello, World!”. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language’s basic syntax. Such a program is often the first written by a student of a new programming language,[1] but it can also be used as a sanity check to ensure that the computer software intended to compile or run source code is correctly installed, and that its operator understands how to use it.

    https://riptutorial.com/excel-vba/example/13182/hello-world

    Now, you might want to do something more-elaborate too, but maybe make that the second program rather than the first.