

deleted by creator
Off-and-on trying out an account over at @tal@oleo.cafe due to scraping bots bogging down lemmy.today to the point of near-unusability.


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I think that the submitted title doesn’t accurately convey the article title or body.
This is specifically talking about an issue in the military, and nothing in the article suggests that Russian society generally views it favorably.
The article’s title is:
Families of Russian Soldiers in Primorye Region Accuse Commanders of Sexualized Violence and Extortion


You need to have a non-intersecting loop around Earth to be in orbit. Anything you throw that doesn’t apply some kind of additional thrust won’t be in orbit, as its path will necessarily intersect Earth.
https://en.wikipedia.org/wiki/Sub-orbital_spaceflight
A sub-orbital spaceflight is a spaceflight in which the vehicle reaches outer space, but its trajectory intersects the surface of the gravitating body from which it was launched. Hence, it will not complete one orbital revolution, will not become an artificial satellite nor will it reach escape velocity.


I don’t produce music, but for transcription, you might look at Rosegarden.
https://en.wikipedia.org/wiki/Rosegarden
If you want nondestructive editing, my understanding is that you might want Ardour rather than Audacity. I personally find Ardour’s UI a bit confusing.
Luanti says that it requires a Intel UHD Graphics 630 GPU or comparable. That’s significantly more powerful than Intel HD 2500:
…though I agree that Luanti and Minecraft-type games in general are fun to try if you haven’t.
That being said, for anything in Ubuntu, I mean…there’s not much penalty to try it, aside from the download time. It’s free, so…shrugs
I mean, that’s not a problem if you’re playing it in Steam – will just transparently work, unless you have an ideological desire to run a Linux-native binary.
But I don’t know if the system requirements will work.
Lethal Company’s system requirements on Steam says that it requires a NVIDIA GForce GTX 1050.
https://gpu.userbenchmark.com/Compare/Intel-HD-2500-Desktop-105-GHz-vs-Nvidia-GTX-1050/m7696vs3650
The GTX 1050 is an order of magnitude more powerful than an Intel HD 2500.
Ah, gotcha. Well, so, for Metal Slug in particular, I’m pretty sure that there’s Metal Slug releases on Steam.
Yeah.
https://store.steampowered.com/search?term=metal+slug
If you’re wondering about a Steam game, you can check ProtonDB to see comments from Linux users as to any compatibility issues.
https://www.protondb.com/search?q=metal+slug
The Steam installer is in Ubuntu. So install that, run it, and stuff in Steam should be available.
For MAME, I can’t personally recommend a frontend. MAME iteself is already packaged in Ubuntu. You’re going to need the ROM files, which are floating around out there on the Internet (probably something like mslug.zip, mslug2.zip, etc, and there will probably be some dependent ROMs for the system in question. checks Probably called neogeo.zip, the system ROMs, since it’s a Neo-Geo game. On my system, the roms are stored in ~/.mame/roms (the tilde representing one’s home directory, if you’re not familiar with the convention).
RetroArch is also an “emulate many different types of hardware” emulator in Ubuntu, and you might consider it to be more-approachable; it can apparently also act as a frontend for MAME, though I haven’t used it as such.
For games kind of like Metal Slug…hmm. I haven’t really played much in that line recently, though they used to be popular in the 1990s. These recommendations are gonna be pretty old, but I guess side-view platformer shooters, like Contra. Bionic Commando. You could probably emulate these, and I’d guess that they’ve likely also seen Steam releases. I’m wildly out of date when it comes to current games in the genre, though. “Metroidvania” games might fit this too; they tend to be a more-slow-paced genre, with backtracking and traveling all around a large map while a character gains abilities and powers, but they do the side-view shooter thing, but they have the platforming and shooting aspect. Those have seen a lot more development in recent years.
Older Contra games:
https://store.steampowered.com/app/1018020/Contra_Anniversary_Collection/
There’s a list of Metroidvania 2D platformers on Steam sorted by user reviews; I’ve generally found Steam review score to be pretty accurate as to how much I like a game (though there are a few exceptions). I…actually own a copy of Rain World, though I haven’t played it, but that should run on your system and I’ve seen a lot of people praise it, and it’s highly-rated there. It is considered to be difficult (which arcade Metal Slug games aren’t, if you throw enough quarters at them).
I haven’t played Captain Commando or Cadillacs and Dinosaurs, but both look like isometric beat-em-ups. I haven’t played anything there in a long time either; I think the last game in the genre I played was probably the arcade Teenage Mutant Ninja Turtles game, from something like the 1990s, when they were a popular genre in the arcades. Here’s a list of Steam beat-em-ups sorted by user review, though:
https://store.steampowered.com/search?sort_by=Reviews_DESC&tags=4158&supportedlang=english&ndl=1
That’ll mention the release year, and I’d guess that anything aside from new, 3D-perspective games would be fine.
In general, fast-paced, drop-in-and-play type games have a genre — albeit a very broad one, “Arcade”, and while my experience has been that it’s something of a grab-bag for a lot of different types of games.
Here’s a bunch of Steam “Arcade”-tagged games sorted by user reviews.
https://store.steampowered.com/search?sort_by=Reviews_DESC&tags=1773&supportedlang=english&ndl=1
On that list, of the games near the top, I can say that I enjoyed HoloCure and Vampire Survivors, which are in a fairly young genre of video games kicked off by Vampire Survivors — games where the main character keeps automatically-attacking and getting increasingly powerful while increasingly-powerful waves of enemies come at them. Geometry Arena. Nova Drift, which is kind of a modern take on Asteroids. Both of those have one guiding a ship around the screen dodging attacks and shooting back; they shouldn’t be particularly graphically-intensive, don’t require much from 3D hardware.
EDIT: You don’t mention them, but shmups were also popular in the arcade (maybe a little prior to the era with the games you mentioned). These have a constantly-vertically or horizontally-scrolling level with a little spaceship that shoots enormous amounts of firepower at enemies. In recent years, “bullet hell” shmups have become more-popular, which tend to have extremely large numbers of projectiles on the screen at once; not quite my cup of tea, but many people like those. Shmups have remained a genre that is very gentle in terms of hardware requirements. We have a dedicated shmups community on the Threadiverse, !shmups@lemmus.org, so if you have specific interests, they might give better recommendations.
EDIT2: Nova Drift lists Intel HD 4000 as their minimum system requirement, so I might want to forego that or be prepared to return it if it doesn’t start; I don’t know if it’ll run. Intel HD 4000 looks like it supports DirectX 11.1, and Intel HD 2500 apparently does 10-point-something in terms of hardware functionality.
Do I have to use steam?
No, but it’s a relatively-plug-and-play way to get access to a lot of commercial games.
GOG.com is another alternative, and there are a few other stores.
There are also free games in your existing distro. They aren’t generally comparable to commercial games, but they’re there.
Which tittles do you recommend for integrated intel hd2500 graphics on linux
I mean…that’s pretty broad. Maybe if you could list some games that you like, or a genre at least?
I can list games that I like, but they might fall completely flat with other people.
From a performance standpoint, that’d be probably any 2D game and…let’s see. The HD 2500 was released in 2014, and wasn’t a stellar performer at that time, so probably any 3D game that was released prior to that date?
Like, you can probably look at any list of popular older games for ideas; doesn’t need to be Linux-specific.
searches
https://gamesreq.com/50-best-games-for-weak-pcs-2025-edition/
From that list, games that I’ve played that I enjoy are Half-Life 2, Hades, Terraria, Vampire Survivors, Slay the Spire, Balatro, Fallout: New Vegas, Far Cry 3, FTL: Faster Than Light, Bastion, Transistor, Don’t Starve, The Binding of Isaac: Rebirth, Max Payne 2, Factorio, and Rimworld, all of which you can get on Steam and have worked fine for me on Linux, but…again, it really depends on what sort of games you like. There are games on there that are popular that didn’t particularly rub me the right way (e.g. Dota 2 is popular, but realistically should be played multiplayer, which I don’t want to do. Ori and the Blind Forest is pretty, but didn’t grab my personal interest). But…they might be exactly what you’re looking for.
Also can i get a recommendation about using mame emulators.
MAME is a particular emulator, which emulates many different types of hardware. There are a number of different frontends to it — setting up MAME manually takes a bit of work, though it’s how I’ve used it — but I’m not sure what you’re asking. If you just want recommendations for an emulator and not specifically MAME, then maybe list a system that you’d like to emulate (e.g. Super Nintendo, or whatever). If you want a frontend recommendation, I haven’t used other frontends myself, though you might get recommendations from others. If you want a recommendation as to games for older systems that you could run emulated in MAME, that’s another possibility, but again, I think I’d ask what sort of games you’ve enjoyed or a genre or something.


I mean, you will almost certainly be able to build machines that outperform the Steam Machine 2 in bang-for-buck if Valve isn’t subsidizing it, which they said that they won’t. If not at release, then a few years in, because a console-style periodic hardware release model will lag whatever’s at the bleeding edge.
The desktop I’m typing this on isn’t gonna be cheaper than the Steam Machine 2, but it is unquestionably going to be more powerful.
But that’s not gonna be what the Steam Machine is for — you could always build a DIY gaming PC, unlike with consoles. It’s an open platform. I had a media PC plugged into my TV with a TV interface card a quarter-century back. What Valve is gonna be aiming for is going to be ease of use, the “you plug it into your TV, plug it into power, turn on gamepad, play games that target Steam Machine 2” thing. That’s where consoles have been able to pick up users that haven’t done the PC.
I don’t have a YouTube account, and have no interest in getting one. I hid shorts with this browser add-on:
Oh, nah, that’s the same function; it’s not bound to something else. Either I’m misunderstanding what you’re seeing or…oh. You were talking about writing function names.
The next thing is, that my function names include underscores, which in orgmode translates to making the following text lowercase.
Do you only see this behavior when writing function names or source code or something? Like, when you’re writing ordinary text in org-mode, hitting “_” doesn’t make the text lowercase?
Like, do you have a snippet of text that causes the problem for you? I can look at that.
I also se the latest version of emacs (30.2)
I’m using 30.1, but I think that I’m probably just misunderstanding what you’re hitting.
QUIC works hand-in-hand with HTTP/3’s multiplexed connections, allowing multiple streams of data to reach all the endpoints independently, and hence independent of packet losses involving other streams. In contrast, HTTP/2, which is carried over TCP, can suffer head-of-line-blocking delays if multiple streams are multiplexed on a TCP connection and any of the TCP packets on that connection are delayed or lost.
SCTP was going to do that too. It hasn’t seen much uptake.
https://en.wikipedia.org/wiki/Stream_Control_Transmission_Protocol
Features of SCTP include:
- Delivery of chunks within independent streams eliminates unnecessary head-of-line blocking, as opposed to TCP byte-stream delivery.
checks the sidebar
I mean, the community rules do explicitly permit NSFW comics (it does say that they should be flagged NSFW, which this isn’t).
- Any comic that would qualify as raunchy, lewd, or otherwise draw unwanted attention by nosy coworkers, spouses, or family members should be tagged as NSFW.
I just…I kinda have a hard time looking at that and saying that someone would get in trouble over viewing it at work, and in any event, I don’t think that “sexed up” is inappropriate, given the rules that the mods have written; they’re clearly fine with lewd material.
From what I’ve seen, the series constantly has fan service, but I must say that I really don’t hold with trying to drive the guy off for posting them.
That being said, like I said, if there are enough people who enjoy them and enough people who are upset about them, maybe doing a new community would make sense.
Are people complaining about the actual submitted content in the comics or just about the author’s personal views? I mean, if it’s the content in the comics, I…guess I could understand having a !sexycomics@lemmy.world or something if some people consider the above to have too much skin — I don’t think I’d call it NSFW. It doesn’t bother me, personally.
Honestly, a lot of people are probably posting in !selfhosted@lemmy.world when their questions really are better-suited to another community. Not just on hardware, but on other technical questions. I don’t think that it’d be a bad thing if they posted in the other places.
However.
End of the day, you need to split up a community when either (a) the traffic is too much of a firehose of content to be able to identify the most-interesting stuff, which isn’t the case for me for this at all or (b) there’s too much unrelated stuff showing up and people are getting a lot of stuff that they don’t want thrown at them. I think that there’s enough overlap between the interests and knowledge of most of the subscribers here and what’s covered that it’s probably not producing a lot of stuff that they aren’t interested in or where their knowledge isn’t relevant.
Like, we have a handful of video-game-specific communities, but they see so little traffic that just using general-purpose video gaming communities like !games@lemmy.world still works pretty well. Maybe some genre-specific communities, like !shmups@lemmus.org.
I think that if we, say, grew the Threadiverse userbase by a factor of ten, then some of the higher-traffic communities that exist now really should split up. But as it is, I personally am not too fussed about having more-centralized stuff from a user standpoint. As things stand, I tend to say “I’d like to have more traffic in the communities I’m in” than “there’s too much traffic and I need help in filtering it down”.
In astronomy, you first enjoy three or four years of confusing classes, impossible problem sets, and sneers from the faculty. Having endured that, you’re rewarded with an eight-hour written exam, with questions like: “How do you age-date meteorites using the elements Samarium and Neodymium?” If you survive, you win the great honor and pleasure of an oral exam by a panel of learned professors.
I remember it vividly. Across a table, five profs. I’m frightened, trying to look casual as sweat drips down my face. But I’m keeping afloat; I’ve managed to babble superficially, giving the illusion that I know something. Just a few more questions, I think, and they’ll set me free. Then the examiner over at the end of the table—the guy with the twisted little smile—starts sharpening his pencil with a penknife.
“I’ve got just one question, Cliff,” he says, carving his way through the Eberhard-Faber. “Why is the sky blue?”
My mind is absolutely, profoundly blank. I have no idea. I look out the window at the sky with the primitive, uncomprehending wonder of a Neanderthal contemplating fire. I force myself to say something—anything. “Scattered light,” I reply. “Uh, yeah, scattered sunlight.”
“Could you be more specific?”
Well, words came from somewhere, out of some deep instinct of self-preservation. I babbled about the spectrum of sunlight, the upper atmosphere, and how light interacts with molecules of air.
“Could you be more specific?”
I’m describing how air molecules have dipole moments, the wave-particle duality of light, scribbling equations on the blackboard, and…
“Could you be more specific?”
An hour later, I’m sweating hard. His simple question—a five-year-old’s question—has drawn together oscillator theory, electricity and magnetism, thermodynamics, even quantum mechanics. Even in my miserable writhing, I admired the guy.
— The Cuckoo’s Egg


Paul Krugman pointed out that opaque approval processes are fertile ground for corruption.
The traditional first program for a language is one that displays the text “hello, world”.
https://en.wikipedia.org/wiki/Hello,_world
https://riptutorial.com/excel-vba/example/13182/hello-world
Now, you might want to do something more-elaborate too, but maybe make that the second program rather than the first.